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Hey,  

I've posted some additional liquids on Discord (and some previous ones slightly improved). Most of it is done, and what remains is mostly just doing the same strings I've already been doing. 

That said the remaining bits will still be quite a lot of work, so instead of getting stuck on those, I'll move on to render prep now, and do the remaining liquids and simulations while working on the renders. As mentioned before, this is to spread the render time to a larger time frame, so there won't be quite as much time wasted on just waiting for the renders to finish. This way I can work on the remaining stuff, while the shots that are ready, can be rendered on my other PC, leaving me more time to spend on polishing the simulations and liquids and so on.  

I'll of course need to do some Hair simulations for the scenes I want to render, before I can render them. But I'll likely do some test renders with non simulated hair, before going into that. I'll try to get some semi final looking test renders out in roughly two weeks, or if I'm not at that point yet at that time, I'll at least post the usual bi-weekly status update.

Happy New Year!

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