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Note 1: This build involves some major updates to the game code. This should all be fine and older builds should continue to be compatible, however, there may be some new errors added into the game given the scope of the additions/changes, and older builds may possibly act unusual in certain areas. Thank you for your patience, and if you do spot anything unusual please send your concerns my way and I'll take a closer look ^_^ 

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Hey everyone, and welcome to a new Patreon build. This current build is currently at 2,048,981 words, and 2646 passages, so about 25k new words since the last build (though the majority of this one is code).

Thank you for your patience everyone, this build ended up a little delayed as I had to rethink a few things mid-way through it, including rebalancing the bimbo and exhibitionism skill gains, along with there being a little difficulty in figuring out how to assign exp in certain areas. It's all in there now though, minus a few tweaks, factoring in a much more interesting and in-depth skill system that will open up a lot of fun options for the future.

Outside of the new exp system being finished up, the new build contains some other fun additions and tweaks too. In particular, I'm really happy with the new filtering system for the wardrobe which will let you look for specific types of clothing  and see additional outfit information if you want to. Further, we have two new exercises to help players manage the bimbo skill, a couple of new traits to help manage it too, along with players now having the option to lower their bimbo skill through the experimentation lab. Finally, I've placed into the game the start of an extra information system which will highlight certain important pieces of information depending on which option you pick, currently it only covers exp gains, however, in the future it'll also mention quests (when they're gained, finished, or progressed), and when items are gained.

The main content is; Exp Gains, Skill System Tweaks, Wardrobe Filtering, Bimbo Resistance Traits, New Exercises, Info Options.

1/ Exp Gains - Experience gains relating to the new skill system have now been seeded throughout the game. There will likely be a few tweaks based on feedback, in particular I had a hard time deciding where to give the player masochism experience (mostly whether certain situations are embarrassing enough to count), but overall it's now all there.

2/ Skill System Tweaks - Various tweaks have been made to existing content to make it interact better with the skill system, along with a couple of tweaks to the initial skill system setups. The pickpocketing task and playing chess have both been updated to figure in skills (larceny and education respectively), changing the chances of success/failure. Exhibitionism and Bimbo experience now builds up slightly slower too, however, players will now also gain Bimbo experience from wearing bimbo style makeup. There are a few other checks that have been updated, often with skill requirements being raised or with the new skills being an alternative requirement, though these are scattered throughout the game.

3/ Wardrobe Filtering - Players can now filter the wardrobe, looking for outfits only with a specific tag. Further, players can now also make the clothing type and tags appear in the wardrobe entry if they want to. This should make it a lot easier to figure out what you want to wear (or possibly avoid wearing), while not getting in the way of players who just want to use the wardrobe system as it always has been.

4/ Bimbo Resistance Traits - Two new traits have been added to Alice's Experimentation Lab for players to buy. One of these traits lowers the effectiveness of hypnosis, which whilst mainly useful for bimbo content players, it does also effect the ABDL hypnosis soft toy trait. Meanwhile, the second trait makes it so that wearing bimbo clothing doesn't give the player bimbo exp (for those who want to wear pink and slightly slutty clothing but don't want to end up wandering off to the bimbo random encounters).

5/ New Exercises - Two new exercises have also been added, with corresponding morning automatic exercise options. These exercises are meditation, and guided meditation. Both of these exercises slightly lower bimbo exp, though the guided one is more effective, they also cause minor weight loss.

6/ Info Options - A new option has been added to the game which allows players to see special info boxes in certain scenes. Depending on the settings of the option (currently only the 3rd setting works) players will be able to see specific information, helping it be more obvious and transparent to the player (and harder to miss as a result). Currently, only the exp gains info boxes are in the game, however, quest update and item gain info boxes will be added soon.

Other additions included; A lot of tweaks and fixes have been put into place this update, though most are mentioned above, or are things I fixed while stumbling over them while working on the exp system. Though, something slightly larger is that now players can update/fill-out their dairy breeding form by going into the dairy during their sandbox time. Further, there are a lot of more minor fixes and tweaks, not to mention variable work in preparation for upcoming content.

In other news, thank you for your patience everyone, we currently have an ongoing poll about clothing/appearance options, and hopefully I'll have a new poll up over the next few days. On another bright point, all the artwork I've been waiting on for the base Slave School has now been received, as have some new ABDL diaper and accessory images, and some new food/drink images, so they'll all hopefully be coming to the game soon. Further, as mentioned last time, I have got back a big batch of new pieces for the avatar image system from the artist behind it Anosse, so I'll be updating that sometime over the next few builds ... it even adds colour!

Change Log:

- Info Options.

- Info box formatting.

- Wardrobe filtering.

- School wear filtering.

- Nightwear filtering.

- Extra wardrobe info options.

- School wear outfit suitability indicator added.

- Solo meditation exercise added.

- Guided meditation exercise added.

- Auto exercise system updated for meditations.

- Hypnosis resistance trait.

- Hypnosis resistance experiment.

- Bimbo clothing immunity trait.

- Bimbo clothing immunity experiment.

- Bimbo exp updated (to include gains from wearing bimbo makeup).

- Exhibitionism exp updated.

- Interrupt scenes exp/info added.

- Intro scenes exp/info added.

- Room scenes exp/info added.

- Training scenes exp/info added.

- Room cleaning updated to factor in cleaning skill and to give exp.

- Makeup application updated to factor in makeup skill and to give exp.

- Pickpocking updated to factor in larceny skill and to give exp.

- Chess updated to factor in education skill and to give exp.

- Some quests have had skill checks integrated into them.

- Roommate/Slave scenes exp/info added.

- Masturbation scenes exp/info added.

- Travel to encounter scenes exp/info added.

- Travel back encounter scenes exp/info added.

- Sandbox scenes exp/info added.

- Quest scenes exp/info added.

- Job scenes exp/info added. 

- Date scenes exp/info added.

- Night trainer scenes exp/info added.

- Dairy Breeding Form available in the sandbox.

- Bimbo exp rate reduction.

- Bimbo hypnosis un-training updated to lower exp.

- Hannah when hanging out with her after her primary event chain if she's free will now mention the players hygiene level.

- ABLD night bear hypnosis effect tweaked.

- Lactation shop link updates (Thank you Captain_Luigi)

- Stored nightwear appearing in active wardrobe has been fixed. 

- Some new variables.

- A few minor bug fixes.

Hope you have fun :)

Comments

Anonymous

Seems like there's a bug with the random nursery job payouts. For two of them, I've gotten this payout: Earnings Report – Little Land Nursery You garnered a _payoutRandom point rating from - : G.G.P + _payoutValue Bonus for wearing a diaper to the nursery : G.G.P + 200 Overall earned G.G.P = $earnings it also sets my current GGP to $ggp, which seems to make it infinite.

jpmaggers

Hi lyrik ^_^ Thank you for the bug report. I've looked at the code, and it seems I got rid of a variable when I updated the scene selection code for the random nursery job content. I've fixed it now, so it should all be good in the next build. Thanks again :)