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Hi everyone ^_^

We're already a couple of days into the week, but my current intention is to work on a quick turn-around build for the weekend. Once again this is a bit of a jumble build, as there are lots of more minor things I want to work on, but the key aim of this build is to begin working on getting clothing and appearance related content updated to my new plans for them. I will, however, also be pushing to get a lot of commissioned and polled content out too, as that is beginning to build up a little again.

In slightly more general terms when I say updating the clothing and appearance content I mean a few things. Firstly, I have a lot of clothing images that need adding to the game with their appropriate clothing items, and will likely need two new stores to house (a regular clothing store & a bimbo clothing store). Secondly, I want to add in piercings, which will also need a store. Thirdly, I intend to juggle around the existing clothing system by moving butt plugs to a unique apparel slot, taking hair accessories out of the bathroom and putting them in the wardrobe, and creating a storage option for clothing and accessories so they don't turn up in your lists (to keep them more tidy). Fourthly, I want to add complex data to accessories, as currently they're rather simple and can't hold any extra data. Finally, I want to integrate clothing, accessories, and general appearance traits into the style detection system.

Of course, there are a lot of changes in the above list, so this week I'll mainly be concentrating on getting the new clothing and accessories added. Though, if I can start working on some of the minor alterations to the clothing system that will be great too.

So, without further ado, the plans for the build are;

  • Lots of clothing - Saved up in my art-to-add folder I have a lot of outfits and accessory images to add. This batch of clothing will cover; normal masculine clothes, normal feminine clothes, masculine office/business clothes, feminine office/business clothes, bimbo dresses, bimbo outfits, bimbo accessories. These will all hopefully be added to the game. 
  • Bimbo clothing store - A new store for bimbo clothing and accessories will be added in this update, with two store workers within it. One will handle selling the accessories, the other will handle selling the clothing.
  • Normal clothing store - A new general clothing store will also be added to the game, which will sell more generic normal outfits. 
  • Halloween special seasonal encounter - I don't want to spoil my plans here, just a small one-time halloween encounter that'll appear in October and will get the player a special piece of clothing or two. 
  • Alice Experiment: Name change - As a new experiment the player can sign up to in exchange for quick facility points, I want to implement one which changes the players name and stops them from changing it back (without paying their way out of the disadvantage). Name changing is something I haven't done yet, and I thought it would serve as a fun forfeit for players (added to the Chess Man too). I'll also be adding in a bunch of special potential names that will be added to the random pool based on the various fetish tags to make the names feel a little more tailored to the player. 
  • Jess hucow interactions (Polled) - On the new Jess roommate/slave content, so far I've added scenes to enslave or un-enslave her. However, since then I've recieved the awaited alternate character busts for Jess, so I'll be going back to add in the ability to switch those up. 
  • Bunny-Girl Pet-Play Trainer Bad End (Polled) - A polled piece of content, I plan on adding a new 'Bad End' to the Pet-Play Trainer content where the player becomes a pet-play bunny. The theme is that the player will be bought up by am amusement park that has a picturesque area of wilderness (or faux wilderness) filled with frolicking bunny-girls playing with each other.
  • More Aurora scenes (Commissioned) - Aurora the ABDL furry cat-girl should be getting some minor job encounters (within the Little Land Nursery job). I don't want to overcommit how many I'll get done this build, but hopefully a few will be done. I'll also be setting it up so players can shop with Aurora through the job too (so you don't have to go out of your way to purchase bottles from her if you're already visiting the nursery for your job).
  • Final orgasm integrations - A more minor task on my to-do list, but I need to finish off seeding the orgasm code into the jobs. When done this will mean that all the game content now has orgasms properly seeded into it, which is mostly important for the sexual addiction content.

In other news, there has been a minor set back with some of the food/drink art, but I'm doing my best regarding that and hopefully we'll get some more lined up soon. I'm also preparing to sort out another big batch of artwork (along with some of the monthly pieces), so keep an eye out for more art soon. Finally, I still have a huge backlog of art to show off, so I'll be trying to bring more of that out of storage and posting it here over the next week.

Hope you all are excited, and happy gaming ^_^

Comments

Charles Hinkle

I hope the next update after adds more datable characters, or at least adds the bunny-girl location and quests for them and the cat-girls.

jpmaggers

Hi Charles ^_^ Sadly I don't think the next couple of updates will feature the bunny-girls or any date-able characters. However, I am working on a bunny-girl ending for the Pet-Play content this week, and might try to squeeze in some more cat-girl maid cafe scenes if I can next week. The current plans are to fix a bunch of issues with the clothing system over the next couple of builds, add in the piercings options, and then the build after implement the pregnancy system. I haven't planned after that, but a return to dating content might be a good plan then :) Thanks for your feedback, and happy gaming ^_^