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Update 2: Another issue was reported regarding the minor changes to the Alice quest. These have now been fixed and a new build has been released in this post. Thank you LonewolfCavalry for bringing it to my attention ^_^

Update 1: An issue was reported with the wait system in some instances, and a fixed version of the build (0.4.09(b)) has been uploaded to this post. My apologies for the issue, and thank you to Xealir for bringing it to my attention ^_^

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Hey everyone, and welcome to a new Patreon build. This current build is currently at 1,248,834 words, and 1875 passages, so over 45k new words since the last update. This one has been a little slow going, so thank you all for your patience. The build itself is more of a combination of smaller additions I've wanted to make, along with extending the roommate/slave system from the previous build, and with a few smaller scenes and bug fixes thrown in.

The main content is; Finishing up the roommate/slave system (for now at least), Snacks and drinks, The in-room wait option, Finances page.

1/ The Roommate/Slave System - Since the last build the roommate/slave system has been expanded significantly, with the addition of; sleep descriptions, task descriptions, task reward (you being paid for your roommates/slaves job), in-depth task conversations, in-depth sleep location conversations, alternative appearance options for Jess, and some extra Jess interactions relating to enslaving her or freeing her from enslavement.

Every night you'll get a small description of your roommates and slaves sleeping, and the result of their daily tasks. Tasks that are jobs will result in you making money, however, it is worth noting that your daily upkeep is also increased for having roommates/slaves (though Jess is cheap and Alice is free - this is more a factor to keep note of for later). Some tasks, outfits and sleeping locations may require you to have a higher relationship value with the character to unlock, though that doesn't always mean that they are better options, as sometimes characters just don't like the idea of certain jobs.

There are also a few things that still need to be added here eventually. For one I'd like to implement relationship value changes based on sleeping location and task assignments, so there would be more to manage there. I also still need to implement room cleanliness, so the room cleaning tasks don't yet do anything. Finally, I have yet to implement Jess's lactation content, but that will hopefully be coming soon.

2/ Snacks & Drinks - Snacks and drinks have arrived to the game, another stepping stone on the path to implementing hunger/thirst (it'll happen eventually - but will be optional). For now, snacks and drinks can be purchased from a vending machine in the main Dorm Hub, and then eaten/drunk within your room's pantry cupboard. Some of the food/drink will increase your weight (some more than others), and a few have transformation effects. In particular I'm proud of the transformations here, as there are a vast number of outcomes (33 different transforms on the Mystery snack/drink - and still a decent amount on the feminizing/masculinizing options). Give them a look if you like the idea of slower more random transformations.

3/ The In-Room Wait Option - You can now decide to just wait around your room instead of going to Jobs/Training/Dates. It's a little quicker an option, as only one set of interrupt checks play (and no random encounters). However, you'll still need to watch out, as certain content areas can still spring up on you (Bimbo, Cum Addiction, Sex Addiction, Lactation, Diaper, Watersports), even in your room. There are some converted scenes as part of this, and some alterations to existing systems, but mostly the aim on this one is to allow you to quickly skip through the day.

4/ Finances Page - Still somewhat a work in progress, the game now keeps better track of your incoming finances, outgoing upkeep costs, and anything that might lower your upkeep costs. At the moment this shows up when you go to sleep (where it would normally mention your upkeep), and can be viewed also through the room management option. It doesn't cover everything (such as not covering money you've made from jobs and random encounters), but it does keep track of many things that might be of interest. 

Other additions include; A new lesbian sex scene with Felicity, a new ABDL job scene at the tea party mini-job where you hang out with Daisy and Aurora, orgasm code hook-ups for the various training scenes (only jobs left to go on that one), and extra encounter with Rachel (the snow-fox girl) and the ability to talk to her in the Medical Floor, initial room/furniture colour now determined by player choices (fem/masc TF focus, fem/masc start, etc.), and lots of new bug fixes and variables. I also worked on the Pet-Play Trainer task content, but not enough to actually implement the additions. 

In terms of monthly polls; The winning major art poll was won by the caged Skyler in the pet-store scenes, whilst the winning polled Pet-Play character to be added to the planned Pet-Play job is Mimi the sleepy bunny. I'll do my best to get them under way soon, along with ordering another big bundle of artwork, and putting up new monthly polls. Sadly, one of the projects artists has had to pull back, so there may be some delays regarding new food/drink images.

Note: Apologies to commission tier patrons, I'll be trying to get the messages out to you over the next couple of days.

Change Log:

- Wait options (suggested by MagPie and ThisIsMe88) - Players can now wait in their room rather than undergoing work/training/dates, taking up that time slot. Interrupts can still occur, but there is only one interrupt check (rather than the normal two) to make sure it's a quicker option. Many scenes have been altered or extended to better support the player being in their room.

- Sleep descriptions - During the sleeping scene players can now see their roommates/slaves going to sleep.

- Task code main - The main body of the roommate/slave task code is now in place. Roommates/slaves must work 2 time slots of a job to make money/benefits for you within that day.

- Task system descriptions - During the sleeping scene players will be approached by roommates/slaves regarding their daily tasks.

- Alice sleep options - Players can now talk with Alice about where she would like to sleep and assign her a sleep spot in-person rather than through the room management interface.

 - Jess roommate sleep options - Players can now talk with roommate Jess about where she would like to sleep and assign her a sleep spot in-person rather than through the room management interface. 

 - Jess slave sleep options - Players can now talk with slave Jess about where she would like to sleep and assign her a sleep spot in-person rather than through the room management interface. 

 - Alice task options - Players can now talk with Alice about what tasks she would like to do and assign her a daily task in-person rather than through the room management interface.

- Jess roommate task options - Players can now talk with roommate Jess about what tasks she would like to do and assign her a daily task in-person rather than through the room management interface.  

- Jess slave task options - Players can now talk with slave Jess about what tasks she would like to do and assign her a daily task in-person rather than through the room management interface.  

- Jess enslave option - Players can now enslave roommate Jess if they are not submissive. This will lower Jess's relationship score with the player.

- Jess un-enslave - Players can now free slave Jess. This will increase Jess's relationship score with the player.

- Dorm Hub snack vending machine - In the Dorm Hub there is now a vending machine which sells a wide variety of snacks and drinks to the player. These snacks/drinks can alter your weight, some have transformation effects, and they will later be integrated into the planned hunger/thirst system.

- Dorm Hub snack vending machine entries - Scenes for the purchase of each snack/drink.

- Normal snack/drink purchase - These increase weight slightly with no side effect.

- Energy drink purchase - These increase weight significantly, but removes a used energy/action.

- Fatty snack/drink purchase - These significantly increase weight, but are cheap.

- Low-fat snack/drink purchase - These options are more expensive but will either not increase weight when eaten (for the food) or will lower weight when drunk (for the drink).

- TF snack/drink purchase - These options offer up 33 different TF options, ranging from hair colour alterations, body size (and body part size) changes, and the addition of tails/ears. They are cheap though.

- Feminizing snack/drink purchase - These offer up TF's focused on feminizing the player, but are cheap.

- Masculinizing snack/drink purchase - These offer up TF's focused on masculinizing the player, but are cheap.

- Updated pantry page - All the new snack/drink options will now have pantry entries describing them and the number of each you own.

- Finances tracking - Players now have a page in their room management interface which tracks more information regarding the players incoming and outgoing finances.

- Finances description pre-sleep - Before going to sleep where the old upkeep message was there is now a more detailed breakdown of that upkeep cost.

- Jess roommate appearance changes - Jess your roommate now has 3 more appearance portraits (for a total of 4), from which the player can talk to her and suggest an alternative. She might not be willing to change though unless your relationship score with her is high.

- Jess roommate appearance changes - Jess your slave now has 3 more appearance portraits (for a total of 4), from which the player can talk to her and suggest an alternative. 

- (Commissioned) Felicity lesbian sex - Players who have undergone some of Felicitiy's quest line to buy TF's for her can now suggest lesbian sex if they have a vagina.

- (Commissioned) ABDL Aurora + Daisy tea party - Players on the ABDL job who've met Aurora can now bump into her and Daisy hanging out together at the tea party mini-job.

- (Commissioned) Second Rachel encounter - Encounter Rachel the multi-tailed snow-fox-girl in the corridors for a second time to find out more about her.

- (Commissioned) Rachel medical floor - After meeting her a second time players can now find Rachel on the Medical Floor.

- Intro room colour alterations - Players will now be assigned starting room colours and furniture colours based on what start they choose and their fem/masc focus selection.

- Food cupboard typo fix (Thank you MagPie)

- Allie typo fix (Thank you MagPie)

- Hannah scene order bug (Thank you MagPie, aloopy, and rusal703)

- Allie hang out bug fix (Thank you CboyC95)

- Gym typo fix (Thank you CboyC95)

- Mari complete quest log fix (Thank you CboyC95)

- Introduction muscles fix (Thank you Wild Bill)

- Shop bed colour fix (Thank you CboyC95)

- Jess upkeep cost boost - Jess now costs the player 100 G.G.P per day rather than 50 G.G.P.

- 3 new Silverjile images

- Many existing travel interrupt scenes have been extended to work with the new Wait option.

- 5 new scenes have been created specifically for various instances of content happening within the new Wait option.

- Traning scenes have now had orgasm code integrated into them where appropriate (just jobs left to do).

- Lots of new variables.

- A few minor bug fixes.  

Hope you have fun :) 

Comments

Anonymous

This is probably a really dumb question. But... i can't seem to figure it out. How do i get alice as a slave? XD

jpmaggers

Hi WubWubPwny ^_^ You cannot get Alice as a slave, only as a roommate. To get her as a roommate you need to go into your in-room tablet and talk to her (she's the top option in the menu - the smiley face in the corner changes when you're hovering over her). One of her options will unlock a quest which you need to follow through, and when you get a choice at the end you have to forgive her rather than staying mad at her. Hope that helps and isn't too confusing ^_^

Anonymous

Also, i just found a bug. It seems with the braided pigtails, if you have it set to auto style in the morning, your hair becomes whatever colour the accessories are, mine being rainbow coloured now. Despite being listed as "Bubblegum pink"

jpmaggers

Hi WubWubPwny ^_^ Thank you for the bug report. I'm not sure how the code would change your hair colour, as hair colour alterations aren't handled by the morning styling code, but I'll look into it. When you say rainbow coloured are you talking about the image? If so, that would make sense as the default image is now the rainbow coloured version, and I think that 'Bubblegum pink' might not be recognized within the system (think it just recognizes pink). Will still have a look into this, and appreciate you bringing this to my attention, thanks ^_^

Charles Hinkle

The finances page doesn't show your room upkeep like from the upgrades

jpmaggers

Hi Charles ^_^ Thanks for letting me know, I'll take a look at that and see what I can do to solve it :)

LonewolfCavalry

pressing the button to help alice throws up and error - Apologies! An error has occurred. You may be able to continue, but some parts may not work properly. Error: assignment to undeclared variable upkeepAliceReduction.

jpmaggers

Hi LonewolfCavalry ^_^ Thank you for the bug report. I've just checked the issue, and it seems I messed up the syntax on the new code to keep track of whether Alice's upkeep reduction is tracked. Hopefully it shouldn't actually impact anything, but I've fixed it ready for the next build. Thanks again :)

LonewolfCavalry

actually it blocks the option to press the button so all you can do is leave, i had to load the save in a previous version in order to get alice

jpmaggers

Yikes, okay, I'll put out a quick fix on that issue too. Thanks for letting me know :)

Charles Hinkle

You're welcome. You may have also noticed my previous comments on F95zone. CboyC95?

jpmaggers

Hi again ^_^ I haven't had a chance to look at F95zone recently, but I'll try to catch up over there either today or tomorrow :)