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Dogson here with work in progress shot of the first Croc/Gatorhead.

I'll be honest and say these crocodilian was a rather rough one to do and a lot of early iterations just didn't look any good and they looked disapointing (much thanks to the fact I've never ever done a gator before) so I've descided to let my inintial though of a gator head branch of each other and let them be their own thing.

The first one out is is this quite feral and mean looking head but there's no denial that it's a crocodilian we're looking at here, don't you think?

I think this head will be quite ideal for antagonist characters later on? :D

Will later post second head with a less feral and striking crocodilian feel to it when I feel it's okay enough to show.

- Dogson

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Anonymous

Ah yes, the problem of stylization. Some species simply don’t lend themselves to it easily without losing most of their uniquely defining essential characteristics in translation. In these cases, it’s usually best to err on the side of realism until you’re confident you understand the fundamental essence of the subject well enough to simplify and stylize it without compromising that essence. Might not be a bad idea to look at how animated movies have done more sympathetic-looking crocs in the past and take some notes on the design philosophies at play, too. Personally, I’m always happy when you do more realistic heads, though. Sure, most of the time us users could use custom offsets for the mesh to mold the head into a less stylized form, but it’s nice to have a ready-made realistic base to work off of too. Besides, I’d say most of those who are into crocodilians are interested precisely because of the somewhat monstrous look, either to subvert it with characters of sweet temperament or, like you said, to play it straight with the antagonistic stereotype.