Hairy. (Patreon)
Published:
2015-08-09 20:02:14
Imported:
2021-08
Content
And then there was hair!
Since this is our first Commission, we wanted to try push our selfs and do hair better then what we did before, and here's the results, rendered in Unity's run time renderer.
We're using our own shader on it and it looks nice! We're going to try out other hair shaders but it feels good that we have something to fall back on if those shaders wouldn't work out.
We're happy about the results, and we hope that Hollandswork will feel the same :)