Summing things up & free access! (Patreon)
Content
We're making changes to how post visibility is working. From now on, WIP posts will become visible to everyone after 1 week!
So with that in mind, let's sum up what we've been doing, and what lies ahead.
These past couple of months, we've been working on the successor to Yiffalicious, that we simply like to call YL2. This new version is basically a complete rewrite of Yiffalicious, together with a whole bunch of new features (including a character editor). It's essentially a completely new game, although it will have some similarities to the current one. Here's a post giving more details about our vision with this new version:
https://www.patreon.com/posts/future-7484108?cid=3285531
That text is a bit outdated, so some things have changed since then. The animation system has grown even more advanced and featured than is explained there. In addition to changing poses in each snapshot (now called "steps"), you will also be able to change the interaction _during_ a single step, using a traditional approach of timelines and keyframes. (The word "keyframe" was used in that text, but referred to something more closely resembling "snapshots with different poses", rather than free keyframing functions.) This new keyframing system was covered in more detail in this text (formerly patrons only):
https://www.patreon.com/posts/yl2-update-9587607
Here's another text showing the progress (formerly patrons only):
https://www.patreon.com/posts/11515043
We have also been working on updates for the current engine. Last week, we released Yiffalicious 0.7.2, which introduced the new Office level and also a new character - Finn the boarder collie (male).
Right now we're continuing our work on YL2. We asked our patrons what you thought about us trying to get the character editor up and running before completing other modules of the new engine. People seem to have liked that idea, so right now we're implementing character editor systems. The idea is to offer the character editor in the first release of YL2, and where interaction systems will be added later on.
So yeah, that's pretty much it! Hope you're as excited about these things as we are!
All the best.
- odes