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Heya everyone,

No nice pic to show today. I'm mainly writing dialogs now that I finished under-the-hood work. 

This will probably keep me busy through the whole week. I have mostly tested all the logic with placeholder dialogs, but now I have to write tons of different situation and NPC reactions. My worst fear is having a caregiver NPC following you around but always throwing the same boring line everytime, so I'm writing a lot of randomized,state dependant dialogs that will lead to some random event.

For example, I designed a fun little event where the "rough" caregiver pull down your pants for everyone to see if you have an accident. That's the kind of thing I'm trying to pull of, little events that add spice and meat to strolling around.

On a side note, for now the caregivers (and the littles) will only follow you around in the city, because extending this to every level in the game would be really really time-consuming, but I hope to get there eventually. 

That's it for now ! If everything goes well , you can reasonnably expect an update next week. 

See ya ! 

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