Home Artists Posts Import Register

Content

Hey everyone,

Theses last days, I decided to work on the HUD. My main goal while reworking it,except making it prettier, of course, is to better convey important informations.

For example, I received a lot of message regarding the maturity bar and what it does. I also think clustering all  the information a small panel was not the best way to do it.

So, I splitted it in two panels. The one at the top will host all the important metrics about the game , like the bladder,bowel and stomach meters, and the maturity informations.


About the maturity, I decided to make it clearer. Right now, there's no way to know where the game will put you in term of "mature" or "immature". So, in the new HUD, I put an icon indicating whether you are considered as a child or as an adult by the game and NPC.

The second part of the HUD will be dedicated to controls. I put here all the buttons and interactings things. For now it's still very much in build of course ! 


In general, while I still aim as making things prettier,I really want to make first a practical UI where  you're not left wondering what things does. Sprites and others images can be replaced easily, but the general layout is much more time consuming to change. 

As this subject is greatly subjective,don't hesitate to let me know if I'm going in the right direction.

On a side note, I'll be out of home this week end, so while I'll still design and some stuff, I won't be able to progress as much as I want. So, I'll probably skip monday usal post since I won't have a lot to update. 

Have a  great week and see you next time ! 

Files

Comments

No comments found for this post.