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Heya,

I finished planning the global map for the next level - it's gonna be huge and intricate ! I will begin the build tomorrow, and this will be a couple week build I think. I tried to improve a lot on the level design side so you can play an interesting level full of different mechanisms (diaper-related of course).

In the meantime, I wanted to work a bit on cosmetics. I added a ponytail hair for the boy, and also added a glasses model. It's not too hard to add, so I think I'll try to add more accessories like that, if possible as special items.


This mean I could add a mesh to the diaper glasses,so it can become a fashion accessory as well as an useful item !

My goal is to take smalls break between level building to add some hairs, clothes, and stuff like that, so I can fill in a bit the cosmetic side of the game.

That's it for today, it was quite short but I spent a lot of time in my notebook planning the level map, so I don't have much to show. Hopefully, this will change in the coming days!

See ya!

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