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Hey everyone,


First I want to take a little time to thanks all the new patrons who joined recently. Your support are very appreciated! 

I just wanted to do a quick update today. I'm going a bit slower than expected, because I have a lot of real-life work to deal with right now. Nonetheless, I'm still working on the game as much as I can cram in my free time.

After populating the various stores, I began to work on two side quests. One will be very early and introduce the player to simple side quests, as well as introducing a new mechanism . The other one is a bit longer and will be used to unlock the arcade. 


So, the new mechanism I want to introduce is a core one for an ABDL game. Instead of a life bar, you'll have a maturity bar. Various actions will impact your maturity (the food you choose to eat, the action you take on some quests, the answers you give to some NPC),and in return your maturity level will influence the world around you, like how peoples talk to you.


What I'm trying to achieve is really cementing ABDL concept as a core gameplay mechanism, so you can choose either to dive into the little hole, or try to remain mature and adult through the game.  The goal is that some key events will play differently given your maturity level. 

I'm still drafting the details of course, but that's the general concept. Don't hesitate to give me feedback about it.

On another note, I think I'll be able to push a new release in about a week so you can try all the new stuff. 


That's it, have a great week-end!


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Comments

Anonymous

I cant wait to try out the new update, and parts of the map are not solid like they are supposed to resulting in the player falling into the void

ABDLSwallow

Yeah I'm still hunting down theses parts that you can fall through. You can use the "warp to spawn" button to save yourself from the fall.

Anonymous

The slopes near the buildings are a source, and I figured that out when I first fell lol