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Hey everyone,

An early WIP this week, because if everything go smoothly, I'm likely to make an update available later today or tomorrow. So, this week was pretty packed !

First and foremost, I began to expand the city a bit, adding a supermarket. Building a store is the perfect occasion to start working on a money system. I'm still designing how I'll make the player gain money so it's not a chore but rather a natural thing. 

Expanding the city is also nice because I find my first release a bit lacking in term of content. So it will allow me to draw more ideas to flesh it out a bit. 

The graveyard is also completed. It's not a major place but I began prototyping some nice mechanism...Basicaly, you might get scared here, and if that happen, your bladder will fill faster and your muscles will weaken. Might cause some jumpscare accident ! It's possible to avoid getting scared..as long as you use the right item !


About items, I added a mouse-over tooltip so you don't have to rely only on the icon to guess what is what. It will also allow me to convey story and gameplay element later.

I also drafted a quick placeholder GUI - nothing fancy, I'm not really good at that. I'll probably buy GUI asset later when I got enough support but for now I wanted something cheap and easy.

That's it for now, I'll post the link to the update as soon as it's ready. 



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