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For those of you who avoid the buggy, unbalanced mess that is Experimental, Fraymotifs are officially on Main!

http://farragofiction.com/SBURBSim/index2.html

Like  always, I was  distractable, so Fraymotifs aren’t the  only improvement.   The classpect system has been redone entirely to  make fanon classes and aspects an eaiser thing, Heart/Blood players can  totally get their OTPs together and wasn’t there something about a new  ending? Oh, and that LORAS thing at http://farragofiction.com/SBURBSim/land_of_rods_and_screens.html

I’ll  avoid making major changes to the code  for a few days so I can do bug  fixes on either branch, then move on to the next set of features.    Fanon classes and aspects are slowly being added and fleshed out (and I  have PLANS for Wastes, yo), and the NPC update is on the  horizon.

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