Beta 1.5 - Hire menu instead of Instant hiring (Patreon)
Downloads
Content
This update introduces a new hire menu for hiring warriors, miners, and lumberjacks, which includes associated resource costs for hiring miners and lumberjacks.
What's new:
- Hire pawns in an RTS way, when clicking on a specific profession special menu opens.
- Hiring miners and lumberjacks now costs some resources for each pawn.
- Some of the buildings are now clickable, by clicking on a building you can open a hiring menu related to that building's associated profession.
- Other small bugfixes and improvements.
New hiring process:
1. The new hire menu contains information about the costs, resources, and current amount of pawns with that profession.
2. You can hire a new pawn by spending some resources.
3. It will take time before the pawn will gather the profession.
4. All hire requests are sent in a queue and executed one by one.
5. Once hired, a pawn with a specific profession can't be fired.
1.5.2 beta:
- Fixed annoying bugs in the professions management system. Some professions were locked even when player already unlocks them
Mod is attached to this post.
Or you can get it on Curseforge: https://www.curseforge.com/minecraft/mc-mods/minefortress-rts
With the Fabric loader, mod installation is straightforward, but you still need to follow some simple steps.
Installation instructions: https://minecraftfortress.org/fabric-installation
How to play the mod: https://minecraftfortress.org/instruction
Versions:
Minecraft 1.18.2
Fabric Loader 0.14.11
Fabric API 0.66.0+1.18.2