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This update introduces a new hire menu for hiring warriors, miners, and lumberjacks, which includes associated resource costs for hiring miners and lumberjacks.

What's new:

- Hire pawns in an RTS way, when clicking on a specific profession special menu opens.
- Hiring miners and lumberjacks now costs some resources for each pawn.
- Some of the buildings are now clickable, by clicking on a building you can open a hiring menu related to that building's associated profession.
- Other small bugfixes and improvements.

New hiring process:

1. The new hire menu contains information about the costs, resources, and current amount of pawns with that profession.
2. You can hire a new pawn by spending some resources.
3. It will take time before the pawn will gather the profession.
4. All hire requests are sent in a queue and executed one by one.
5. Once hired, a pawn with a specific profession can't be fired.

1.5.2 beta:
- Fixed annoying bugs in the professions management system. Some professions were locked even when player already unlocks them


Mod is attached to this post.

Or you can get it on Curseforge: https://www.curseforge.com/minecraft/mc-mods/minefortress-rts

With the Fabric loader, mod installation is straightforward, but you still need to follow some simple steps.
Installation instructions: https://minecraftfortress.org/fabric-installation

How to play the mod: https://minecraftfortress.org/instruction

Versions:
Minecraft 1.18.2
Fabric Loader 0.14.11
Fabric API 0.66.0+1.18.2

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Comments

Krauza

Why i cant fight witch zombie cow or any ... ??

minefortress

Hi! During combat you can directly control only pawns that have warrior profession. Pawns without a profession cannot be controlled because they don't know how to fight. To hire warriors you need to build warrior house first! Unlock other basic professions first to see warrior profession in profession tree