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Note from Tom: We've finally reached the end of Book 6! Phew, this one has ended up taking much longer than I expected, but that was largely due to the unforeseen issues with Empyrean 2.
Anyway, between now and release day (1 March), I will be busy cleaning up book 6, dealing with inconsistencies, correcting grammar, addressing typos, and whatnot, so there are unlikely to be any further chapters until March.

Thanks to everyone who has pointed out errors and the like! It's been a big help, believe me.

Happy reading, Tom.

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Player Profile: Michael

Level: 211. Rank: 21. Current Health: 100%.

Stamina: 100%. Mana: 100%. Psi: 100%.

Species: Human. Lives Remaining: 4.

Species (Ghost): Stygian Pyre Wolf (hidden). Lives Remaining (Ghost): 3.

True Marks: Worthy Adversary, Powerful Initiate.

True Marks (hidden): Wolf Protector, Wolf Progenitor.

False Marks (fabricated): Lesser Shadow, Lesser Light, Lesser Dark.

Faction Data: Forerunners

Office held: Faction Leader.

Sectors claimed: 0 / 2. Followers: 2 / 200. Active Pacts: 0 / 20.

Non-players pledged: Pack of the Reach (500), Bane Wolves warband (2,000).

Active Buffs

* denotes boosts affected by items.

Damage reduction (reduces damage incurred only):

Life: 15%. Death: 25%. Air: 55%. Earth: 55%. Fire: 55%. Water: 55%.

Shadow: 35%. Light: 35%. Dark: 35%. Nether: 100%. Physical: 46%*.

Resistances (negates damage and/or rebuffs spell effects):

Life: 7.5%. Death: 12.5%. Air: 27.5%. Earth: 27.5%. Fire: 27.5%*. Water: 27.5%. Shadow: 17.5%. Light: 17.5%. Dark: 17.5%. Nether: 70%*. Physical: 0%.

Benefits derived from Items

Damage: +30% damage (ebonheart), +40% damage (faithful).

Abilities: perceive tier 6 spelled wards (sorcerer’s coif), move soundlessly (wayfarer’s boots), hands immune to hazardous substances (wayfarer’s gloves), spellhold: death’s finger (mage’s surprise), psi-feed (psi bracelet).

Immunities: blindness, tier 2 entanglement (unbound ring), tier 2 mind spells (stillness ring).

Skills: +4 ranks stealth (ranger’s armor).

Attributes

Available: 2 points.

Strength: 28 (20)*. Constitution: 32 (24)*. Dexterity: 108 (84)*. Perception: 94 (90)*. Mind: 135 (123)*. Magic: 67 (46)*. Faith: 0.

Classes

Available: 0 points.

Available (Ghost): 9 points.

Primary-Secondary-Tertiary tri-blend: voidstalker (fabricated). voidstealer XII (hidden).

Ascendant Class: wolf lord (rank I, hidden), sire wolf (rank I, hidden).

Familiar’s Class (Ghost): stygian pyre wolf (unique, hidden).

Traits

void heritage II (wolf, hidden): +4 Dexterity, +4 Strength, +8 Mind, +8 Perception, +12 Magic.

voidwalker II (wolf, hidden): improved senses in all conditions, nethersight, immunity to blindness.

arctic wolf II (wolf, hidden): +10 Constitution, +4 Mind, +6 Strength.

were’s bite II (wolf, hidden): 0 to 30% chance of granting another player the were-trait.

sire’s strain (wolf, hidden): boosts your other wolf traits by +1 tier.

anointed scion (bloodline, hidden): bound to House Wolf.

secret blood (bloodline, hidden): conceals the wolf blood of yourself, your followers, and your familiar.

beast tongue: can speak to beastkin.

Marked: can see spirit signatures.

inscrutable mind: +8 Mind.

mental focus IV: increases effectiveness of Mind skills by 40%.

budding explorer: all key points in newly discovered sectors logged.

spell illiterate: cannot cast mana-based spells.

potion resistance II: potency of potions reduced by 2 ranks.

spirit talker: can speak to spirits.

bold blood: +1 attribute per level.

higher evolution: can evolve Class beyond master ranked.

commander: can share bloodline traits or blood memories with your followers.

spirit familiar: can bind a willing spirit as your familiar.

mage-host: +10 Mind, +10 Magic.

spirit familiar (Ghost): mirrors player attributes and level, and shares ability slots with them.

psionic being (Ghost): retains telepathic skills and abilities from her former incarnation as a dire wolf.

free spirit (Ghost): can roam an unlimited distance from her host, but only within the same sector.

Skills

Available skill slots: 0.

light armor (current: 159. Constitution, basic).

dodging (current: 192. Dexterity, basic).

sneaking (current: 208. Dexterity, basic).

shortswords (current: 201. Dexterity, basic).

two weapon fighting (current: 173. Dexterity, advanced).

thieving (current: 141. Dexterity, basic).

chi (current: 179. max: 1230. Mind, advanced).

meditation (current: 211. Mind, basic).

telekinesis (current: 184. Mind, advanced).

telepathy (current: 214. Mind, advanced).

insight (current: 221. Perception, basic).

deception (current: 204. Perception, master).

channeling (current: 204. Magic, basic).

elemental absorption (current: 110. Magic, master).

null force (current: 77. Magic, master).

null life (current: 31. Magic, master).

null death (current: 51. Magic, master).

nether absorption (current: 200. Magic, master).

magma maw (Ghost) (current: 61. Magic, master).

stygian claws (Ghost) (current: 78. Strength, master).

ash armor (Ghost) (current: 65. Constitution, master).

telepathy (Ghost) (current: 77. Mind, advanced).

Abilities

Constitution ability slots used: 10 / 24.

load controller (10 Constitution, expert, light armor).

Dexterity ability slots used: 56 / 84.

crippling blow (Dexterity, basic, shortswords).

minor piercing strike (5 Dexterity, advanced, shortswords).

improved backstab (10 Dexterity, expert, sneaking).

improved trap disarm (5 Dexterity, advanced, thieving).

superior lockpicking (5 Dexterity, advanced, thieving).

superior set trap (10 Dexterity, expert, thieving).

whirlwind (5 Dexterity, advanced, two weapon fighting).

greater fade (15 Dexterity, master, sneaking).

Mind ability slots used: 71 / 123.

superior mass charm (10 Mind, expert, telepathy).

stunning slap (Mind, basic, chi).

windborne (10 Mind, expert, telekinesis).

heightened reflexes (10 Mind, expert, chi).

twin astral blades (5 Mind, advanced, telepathy).

long shadow blink (10 Mind, expert, telekinesis).

quick mend (10 Mind, advanced, chi).

fortified mind (10 Mind, expert, meditation).

astral bite (Ghost) (5 Mind, advanced, telepathy).

Perception ability slots used: 36 / 90.

superior analyze (10 Perception, expert, insight).

improved trap detect (5 Perception, advanced, thieving).

conceal small weapon (Perception, basic, deception).

superior facial disguise (10 Perception, expert, deception).

superior ventro (5 Perception, advanced, deception).

lesser imitate (5 Perception, advanced, deception).

Other abilities:

adept slaysight (hidden) (Class, elite, telepathy): paralyze, shatter, sleep, terrify, blind.

superior void thief (hidden) (Class, expert, any void skill and telepathy): steal, siphon, negate.

manifest (Ghost) (Class, basic).

diresight (Ghost) (Class, advanced, telepathy).

direshield (Ghost) (Class, advanced, telepathy).

Known Key Points

Kingdom Sector 1 (Nexus) safe zone.

Kingdom Sector 12,560 (wolves’ valley) nether portal and safe zone.

Kingdom Sector 18,240 nether portal 1 (guardian tower), and nether portal 2 (Draven’s reach).

Dungeon Sector 101 (scorching dunes) exit portal and safe zone.

Dungeon Sectors 102, 103, and 104 (haunted catacombs) exit portals and safe zones.

Dungeon Sector 105, 106, 107, 108, and 109 (guardian tower) exit portals.

Dungeon Sector 14,913 (candidate’s dungeon) exit portal and safe zone.

Dungeon Sector 73,102 (Draven’s Reach) one-way entrance portal, safe zone, and exit portal.

Aetherstone Bracelet Stored Points

sector 24,401 safe zone.

sector 12,560 (wolves’ valley) safe zone.

sector 18,240 nether portal 1 (guardian tower).

Equipped

Weapons

ebonheart (+30% damage).

faithful (+40% damage).

Armor & Clothes

sorcerer’s coif (perceive tier 6 wards).

ranger’s kit (+40% damage reduction, +4 ranks stealth).

bomber’s belt (2 x acid bombs, 3 x smoke bombs, 2 x ice bombs, and 3 x fire bombs).

belt of the chameleon (5 x rank 4 nether protection crystals, 11 x rank 4 disease protection crystals, 9 scent concealment crystals, 5 x mental concealment crystals, 4 x rank 6 disease protection crystals, 2 x rank 5 poison protection crystals, 1 x rank 4 strength enhancement crystals, 0 x rank 4 dexterity enhancement crystals, and 2 x rank 4 magic enhancement crystals).

wayfarer’s boots (legendary item, +8 Dexterity, move soundlessly).

wayfarer’s gloves (legendary item, +8 Dexterity, hands immune to hazardous substances).

cloak of the Reach (legendary soulbound item, +10 Magic, +20% fire magic resistance, +20% nether magic resistance).

Rings & Accessories

goliath’s ring (+8 Strength).

acrobat’s ring (+8 Dexterity).

sharpshooter’s band (+4 Perception).

hale stone (+8 Constitution).

savant’s ring (+4 Mind).

troll’s talisman bracelet (+6% damage reduction).

gift of the unbound ring (immunity to tier 1 and 2 entanglement spells).

band of stillness ring (immunity to tier 1 and 2 Mind spells).

aetherstone bracelet (3 / 5 stored locations, 2 stones charged).

simple potion bracelet (2 / 3 full heal potions).

mage’s surprise (+10 Magic, spellhold: darkness bolt).

psi bracelet (legendary item, +8 Mind, psi-feed).

veteran’s trapper’s wristband (0 / 200 trap-making crystals) (triggers: pressure plates, sound glasses, tripwires, motion pins, and remote control. elements: lightning, poison clouds, fire, spring-coiled daggers, bear-trap clamps, small explosives, blots of darkness, and ice. guides: reflect, split, and funnel.)

Other

backpack, large bag of holding (200 slots), hunter’s alchemy stone.

pioneer’s compass (soulbound, attuned to safe zone).

Ghost

shadow’s friend (+4 ranks stealth).

Backpack Contents

Money: 23 golds, 5 silvers, and 3 coppers.

10 x field rations.

2 x flasks of water.

2 x iron daggers.

1 x bedroll.

goblin writ of safe passage.

bounty letter authorization.

1 x coil of rope.

tavern bill of ownership.

Tartan token.

Vivane token.

Kesh Emporium access card.

cat claws.

spectacles of ward seeing (detect tier 4 wards).

BHG ID (junior member, 1 / 10 active jobs).

simple map of Nexus.

1 x rank 6 cure disease potions.

dungeon notes.

commune rod.

greater trap detect ability tome.

enchanted leather armor set (+20% damage reduction, -35% Dexterity and Magic).

2 x acid bombs, 7 x smoke bombs, 8 x ice bombs, and 4 x fire bombs.

2 x rank 4 cure poison.

mirror shield (reflect tier 4 spells).

phoenix’s feather shaft (soulbound).

small bag of hiding (tier 6 concealment ward).

a simple shovel.

1 x blue mages robes, 1 x black mages robes.

stygian shortsword, +3.

stygian shortsword.

netherstone.

a sealed missive (from Farren).

Blood Talisman.

small bag of hiding containing 100 x possessed finger bones.

Miscellaneous Loot

4 x legendary items.

Alchemy Stone Contents

(14 / 500 ingredients stored).

4 x orbs of petrification, 10 x Shadow ectoplasm.

Bank Contents

Money: 1,655 gold, 0 silvers, and 0 coppers.

2 x full healing potions.

2 x full mana potions.

Tavern Money: 9,850 gold, 0 silvers, and 0 coppers.

Open Tasks

Heist in the Dark (steal chalice from the Power, Paya).

A Perverted Trial (stop the Triumvirate abuse of the Combat Trial).

Brokering Peace (establish peace in sector 12,560 within 4 months).

Brotherhood Obligations (report to the brotherhood after 4 months).

Restore the Nexus Guardian (replace Kolath with Adriel).

Revive the Guardians (awaken Draven’s brethren).

Locate the Lost Prime (find the hidden Prime).

Resurrecting Death (make Adriel a scion again).

Comments

Alexander C Hyde

Fire resistance is wrong. With Cloak of the Reach it should be higher.

Alejandro

It says right after Active buffs; * denotes boosts affected by items.

Alexander C Hyde

Shouldn’t he have the champion trait, too?