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Hello everyone, progress report is here!

1. Adventurer - Wizard full animation set :

Idle animation. He uses spell book and magic staff

first pattern : cast though spell book. It'll summon massive amount of magic crystals

Pattern #2 : wizard will redraw his weapons and start to chase the enemy if enemy is too far away.

Wile wizard chase the enemy, only staff will show up near the wizard and shoot down enemy with magical orb

if player gets too near to wizard, staff will attack slime and it'll cause "armor break" debuff


2. Adventurer - Rogue animation :

Idle animation

attack animation

Uses smoke bomb to disappear


Rogue have an ability to go invisible and attack enemies. Player must get very close to find the rogue. or using the other monsters reaction might be the good way to find him.


3. New Adventurer - Porter (wip) :

Porter is an essential member of any adventurer party bigger than 3 members.

They carry all the spoils from combat, extra potions, rations etc. 

Porters are non combat focused party member, but they usually knows all sort of knowledge such as effect of potions, herbs, tools... and they are pretty good chef as well!


When player attack porter, he will mostly likely tries to run away. but also he will try to counter attack the player by throwing all kind of negative effect potions. defeating porter will grant player many kind of foods, rations, potions and medicine. 


..and that's all for now.

I hope you enjoyed it.

If you have a question, please leave a comment on this post!

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