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so, since i'm done doing the assets for the first minigame, it stands to reason i'd proceed on the second one, the shooting gallery.

Had to do a bit of reworking on the circus grounds bg. You see, as it was before there was nowhere to actually place the shooting gallery stall, so i had to convert the old teeth ripping stall (wich really had no purpose in the grand scheme of things) into a shooting gallery one. 

once i did that, it was time to start drawing the actual assets for the minigame itself.  First the interior of the stall:

i added a little movement to the waves, just for the hell of it. 

with that done i focused on the damned contestant, a texan guy that is a rather good shot and is creating quite a bit of problems to the circus staff since damned souls aren't supposed to win ever.

aaand that's all i could manage to do this week. still have to draw andy moving the targets around and the targets exploding, and the winning and losign animations for the damned.

anyways hope you enjoyed this lil update! more to come! 

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Comments

Hinner

I'm glad the FUN stayed right where it was

cigarchump (scott)

I can’t wait to see this, I know it will be awesome.

Anonymous

Thank you for putting so much work into this game for us. Please take time to rest when you can!

Taikowolf

I am curious to see how this scenario is solved. Nice work reusing assets, too.