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we're getting very close to having the first night mechanics fully implemented! Thanks to banana inquiry now jones can follow you around without any hitches in the pathing system, resulting in surprises like this ambush in the library!

i know it doesn't sound like much, but now jones can follow you through doors too, so it won't be easy running away from him now. Although , it actually kind of is in a sense ; previously jones had a speed of 2 vs your speed of 1 , meaning that if he caught up with you you wouldn't be able to ever get away. We tested this out a bit and it seemed a bit annoying so now he just moves at your speed, so you have a bigger maneuverability while escaping.

as far as the graphical side goes, i worked on fatso jones' thralls encounter this week. I gave them a couple attacks, a shoulder check  that probably has the same effect as jones' belly bump

and an attack lower your focus level. These boys are really messy, heh | 3

of course, just as you can seduce and tease jones to the point of overwhelming him and force him to stop chasing you, you can do the same to the thralls, with the result of them getting quite intimate with eachoter |3

alright, that's it for this week pups! hope you liked the new stuff! more to come, and remember, stay wild! awooooo! 

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Comments

Shiny Skunk

I love these goofy ass pizza dudes wow!!

Xeralex

Dude! This is amazing! I know a little bit about coding, and I understand what you mean. It is really great news! Bananainquiry does a great job, and so do you with the sprites and the animations as well! Man, I really hope one day to be able to work with you too on making a game Blaze! Keep up the great work guys! You are both awesome ^w^!

NaughtyMono

I love how the stain on the box looks like a heart during those pizza guys' makeout session XD