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Greetings once again, fellow DIDers~
Hope you are all still staying safe! As always, here is a brief and spoiler-free list of things we've worked on these past two weeks:

  • Finished some more main story scenes 
  • Worked a lot on adding side quests
  • Made improvements to the quest menu
  • Added some new battle graphics to the game
  • Worked on lineart for some other new battle graphics
  • Coded in some new enemies
  • Added more maps/areas to the game
  • Started working on area-specific backgrounds for the escape system
  • Finished and implemented two new original soundtracks
  • Made and added some new sprites
  • Fixed a lot of bugs
  • Did a ton of backend changes and minor improvements all over
  • Hosted a public development stream 
  • Distributed the v25 update to testers

Since we're preparing a new public demo release, a lot of focus lately has fallen on improving early parts of the game, both in terms of adding new content there and in fixing bugs and optimizing things.

Until next report~

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