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A few exciting things happening in the past couple of weeks! Take a look:

  • Finished coding in all the scenes in chapter 3 (we're still waiting on some graphics, but it's currently playable) 
  • Completed all chapter 3 maps
  • Continued work on the interrogation system (it works!)
  • Improved guard line of sight to be more realistic than it was in Didnapper 1
  • Began work on chapter 4 maps
  • Fixed some issues related to the party member introduced in chapter 3
  • Fixed other small bugs

Also, I apologize for this going up so late. I hope you can forgive us :P

The interrogation system has been making big strides in progress. It makes its debut in Chapter 5, so it shouldn't be too long before our testers catch a glimpse of it!


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