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Hello! Hope everyone is doing well in these strange times. Things have been going surprisingly well for me lately. I suppose there are a lot of people stuck at home and looking for entertainment, or utilizing the time to learn new skills. I wish this awkward reality could be undone, but I'm delighted to see so many making the best out of the situation by attempting to better themselves.

With a steady influx of new patrons I've recently hit my goal of 200 patrons! Wow, it's starting to feel like a real community around here and I couldn't be happier about that. To celebrate I plan on creating a piece based on the sky community concept that I use for my tiers. Expect fireworks! Not sure if I'll be able to work that into this month's schedule, but definitely the following month.

It's been a grind over the years to get to this point, but your amazing support always keeps me going. Thank you all so much! I've been going at this for a while, but I still feel like we're just starting to get off the ground. I intend to continue developing exciting new content and grow this community much larger. Let's grow together!

It has been nice to focus on game development this past month, and I'm quite pleased with the progress. It's been a nice change of pace, but I've been itching to get back to my personal art. So, you can see this month is going to be full of the usual goodies, including and all new Pixelblog. Tutorial suggestions?

This past month of game development has been an effective use of time, and I think the change of pace was nice for everyone. Therefore, I'm planning to stagger my schedules so every other month is focused on game dev until we finish the game. Let me know what you think.

Thanks again for your support. You guys are awesome!  



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Anonymous

Hey Raymond! Everything seems to move forward for you, that's great! Been studying your stuff for TD and learned some very valuable lessons, thanks for sharing this! As for Pixelblog, I was thinking about: - Building a complete tileset for a platforming game view - How to make the right color choices for backgrounds vs foregrounds (saturation, color theme, etc.) - Some of your steps when it comes to character design. - More animation! Like death animations, characters powering up, etc. Anyway, putting out ideas here. Have a good month and stay safe!