Update: PoseViewer, Treasure Island (Patreon)
Content
Hey everyone,
We hope you had a nice week!
So this week's update is about PoseViewer and the Demo for the next game.
PoseViewer:
Well, we are working on the last 2 things: fixing broken necks and the final cumshot solution.
Broken necks look like that:
Necks seem to be fixed (just testing that right now), cumshots are still work in progress. I really hope we can wrap it all up before Christmas.
Treasure Island first Proof-of-Concept playable:
With the first proof of concept (which we aim to deliver next week) and then the proper Demo I really hope to gain more attention so we can grow our community. Because we need more funding 😊 So this is really only a very early proof of concept. It is not the final Island, it is not the final outfits and so on. Really just a proof of concept. Can´t stress that enough 😉
What was important for us:
- Get a nice vibe & feeling of what´s to come. Tropical Islands & Adventure! Yeah! 🥳
- Early Environemnt to check how the perfomance is for you guys. We aim for 30fps. If you get that (with lower settings & resolution is also ok) then we are happy 😁Most UE5 games don´t run very well, that´s an Unreal thing. But they look great 😉
- Teasing you with the Adventure part a little bit with an ancient Temple ruin 😎
- Locomotion system working & looking good. Walking, running, sprinting, crouching, swimming (that needs more polishing) climbing, rolling, etc. etc.
- Working Foot-Ik (feet adapt to the ground)
- Camera working nicely so it´s not distracting
- Basic User Interface
- Basic Quest
- Basic Dialogue
- Photo-Mode with changing time of Day and weather (+Aurora!): That is a really big thing because with the Photomode you can create amazing "Photos". There are a lot of options there and the results are amazing. I hope that you will create & share some nice pics then 😉Spread the word everywhere!
- We even have a working Save/Load system! That is also a big thing in such an early stage.
There are literally hundreds of other things we did on that which would make the list too long. But for me it actually does already look & feel better than many other games. I am really happy with what we have achieved so far as a small team. And there is really a LOT to come in the future!
Of course Sex, shooting, hunting, enemies, Village & other Structures, proper Story & Adventures, Animals, Enemies, Magic, Customization, Vehicles, Diving, etc. etc. etc.
The plan after the first proof of concept playable is a proper demo with everything polished. A so called "vertical-slice". You will basically be thrown in the middle of a quest and get the full experience.
Alright, that's it for this week! We keep working really hard to deliver the PoseViewer Update and then first playable of Treasure Island as soon as possible!
All the very best,
PM&Team