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New game features:

- It's now possible to replace a party member's affliction treatment from a weaker potion to a stronger potion.  For example, a potion can replace a minor potion and a major potion can replace a potion.  Effects do not stack.

- Added tutorial messages on certain pages (encounter, affliction, affliction detail, inventory, store) that explain some of the game mechanics in more detail for new players.

- Scavenge Yield is now a bit more transparent, displaying the current yield value and color it from green (high scavenging yield) to red (low scavenging yield)

- Affliction status is similarly more transparent, showing the percentage completion of the affliction along with appropriat red-green coloring


New encounters:

- Molten Hot Goddess (tf into lava elementals) by Camille

Comments

BlueFairyMediaGames

I'm the only one working on code. There's a handful of writers, mainly myself and Duhad who also have set the official lore so I guess you could call of us the "team". But there's also a few guest encounters from Camille, Roxanne, and Sara. Mizuho and Luxianne have done all the character artwork (to date, there are other artists who have been commissioned for upcoming pieces) and the landscapes have been done by a few different artists.