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So I was watching an LP of Mega Man Legends (I'd never actually played the game myself) and just realizing how fun the art style in that world is. I know some of the way that game was designed was based around the limitations of the hardware but it was really good about using clear and simple shapes to make really distinctive and fun robots.

I'm thinking I can take some inspiration from that when coming up with more robots and things for Colette to fight. It also encouraged me to play with brighter colors. Even though Gunmetal Colette's design is mostly around browns and greys, just a little bit of bright orange can go along way to making her pop.

However, this style MIGHT be turning out more cute than the hard core action comic I have in my mind. Ah well.

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Mason Dunne

Kinda a nice mish mash between Super Deformed and Chibi, imo