DEV WORK AND STUFF | Anthro Tani (Patreon)
Content
BRIEF
Commission to create a sexy anthro pinup piece of a Changeling original character, Tani.
Mirage/Tani Art by LuneBat
CONCEPT ART
I had been a tad rusty when it came to drawing more humanoid characters before I took on this commission.
I definitely had to practice.
Featured on a previous post.
The first version of the sketch had the provocativeness that I was aiming for but it was very messy.
I cleaned up the cluster of lines and used grayscale to block out my values.
Lowering the opacity of the value image, I drew over cleaning up the line work.
Attempted to block some shading, but at this point of the night I was very tired. I left the piece for a day to come back with fresh eyes.
A semi decent sleep later.
I lowered the opacity of the attempted shading and proceeded to fix up areas that I now noticed.
The entire face was redrawn, adjusted the hair to fir ref better.
Them boobs where a wild beast to control. I think I got it.
Flipped the canvas, the boob was still acting unruly. I got it now - I hope.
LINE ART
COLOUR
BACKGROUND, THE DOOR AND WALL
Using the Marquee Tool I blocked out the door shapes. Skewing the door adding perspective to the open door.
I moved the door into the door frame.
Using the Quick Selection Tool /Magic Wand Tool I selected different areas of the door. On a New Layer above I use the Gradient Tool to create the lighting coming through the door frame.
A | Only the grey parts of the door were selected. A white gradient was applied, coming from inside the frame.
B | The red indent pattern on the door was selected. A darker red gradient was applied, coming from inside the frame.
C | The outer grey wall was selected. A darker grey gradient going up the wall from the bottom of the frame was applied.
This was something new, just experimenting with different shading and lighting techniques as I learn.
BACKGROUND, THE BATHROOM
Similar process as the door and frame. I blocked out the mirror and surroundings with simple shapes, adding slight gradients so that are not plain, flat colours.
Taking the flat colour layer of the character I manipulated it into the mirror as if were a reflection. I recoloured the areas where her hair and gown would be reflected.
Added a slight blur and reflection is done.
Adjusted the colours in the bathroom, so the lighting can be seen.
LIGHTING EFFECTS
NOTE: I was not able to get the work in progress of this area, however I made an example of how I made the simple mirror lights.
SHADING AND LIGHTING
Added soft cast shadows around the door.
Added a large dark gradient coming from the bottom of the character.
Drawing and erasing with a soft edge brush.
Setting the blending mode to Multiply and lowering the Opacity to 50%.
On a new layer and using a white Hard Brush I traced around the character to create the rim lighting.
DOOR GLOW EFFECTS
On a new layer, I painted in a rough white shape in the door frame (in the example I used red for clarity)
Turning the Layer Opacity down to 20%.
FINAL DETAILS
Added the wings, cleaned up a few things and I am doneth.
REFLECTION
Branching out from my usual stuff. I really wanted to push my lighting with this. There is some areas that are nice and others that need work.
MORE PRACTICE.