New exam mechanic: Comfort Level (Patreon)
Content
I wasn't keen about the old method, the one based on "Trust level" because trust itself isn't the only thing that makes us go more or less willingly to see a doctor. Our "comfort level" is deeper than trust and I think many more factors need to be included.
So, starting with 005b you'll find a new game mechanic that you can read about here:
Every examination has been updated to include the "Comfort Level" (CL) of a patient.
The CL substitutes the "Trust level" of the patient.
The comfort level of a patient is calculated both by the patient's trust towards you and his/her mood, education and shyness.
Every patient will have a different CL, it's up to you to raise it to a level where you can treat him/her in the best of ways.
Every action will affect the CL, from asking questions to having the patient undress to examining him/her body parts.
Each patient has a different mood. While a patient can be looking for professional doctors, another one could look for a more strict one.
Some even prefer a playful medic, while some others are looking for more sexual stuff. It's up to you to determine your patient's character and behave accordingly.
You can now reply to a patient in seven different ways:
- Calm
- Professional
- Strict
- Sensitive
- Charming
- Flirty
- Playful
Each patient will see his/her CL raise/lower based on your behaviour and his/her character. Each patient is now based on one of six archetipes (some will be added in future updates):
- Normal
- Doubtful
- Agitated
- Sad
- Shy
- Sensual
- Tired
Each archetipe works with the MC's methods in a rock/paper/scissors kind of combination. A sad patient could be stimulated by a playful answer, or even a calm one, while shy patients could get mad if they receive a flirty answer from their caregiver.
The CL influences everything in the exam, from asking a patient to undress to examining him/her, up to giving a proper medical evaluation of the issue at hand.
This has been done to improve the realism of the simulation part of the game, what you think about it?