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You can find the link to the Creator Workshop document in your Membership Page.

Heya Creators! It's finally time for the main course: to expose and explain my animation workflow - from the start all the way until release. I will go through my processes to get my videos out to everyone. Some phases can take longer than others, and some of us may prefer to spend more time on other steps, but in the end as long as we get a result we do what we have to.

As always, since we're always moving forward and learning new things, this exact workflow may not be completely the same one year from now. Either way, it still gets me the result so I hope it helps with your own personal creations.

For the demonstration purposes of the Creator Workshop 03, we will utilise the current animation I am working on while writing this: Animation #32 Kamisato Ayaka. The scene data is available if you wish to view the work in your own studio as we go along.

List of Content:

  1. Pre-Setup: Character(s) and Conversion
  2. Scene Settings and Map Setup (and Conversion)
  3. Timeline and Character Preparation
  4. Animation (animation begin)
  5. Camera/Position Changes (next angle/position)
  6. More Animation + Face AnimationsMore Animating Work
    Face Animation
    Final Animation Stuff
  7. Outro Sequence
  8. Polish?Skin Push/Pull
    Other Subtle Body Movements
    Non-Character Polish
  9. Recording with OBS, Timescale
  10. Post-production, Video & AudioVideo and Audio Production
    Correcting this particular mesh/texture issue
    All my other processes

Due to a big issue with my previous Patreon workshop post, I have moved all Creator Workshop content over to Google Docs. You can find the link to the Creator Workshop document in your Membership Page.

This one took a while and I am glad to finally get it out to everyone. Look at this @_@ this is more than double the word count of both Creator #01 and Creator #02.

Wooo.

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