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Poll

Should I continue making idle pose animations?

  • I would like to see more idle pose animations. 488
  • I prefer still images. 44
  • No preference. 111
  • 2024-01-03
  • 643 votes
{'title': 'Should I continue making idle pose animations?', 'choices': [{'text': 'I would like to see more idle pose animations.', 'votes': 488}, {'text': 'I prefer still images.', 'votes': 44}, {'text': 'No preference.', 'votes': 111}], 'closes_at': None, 'created_at': datetime.datetime(2024, 1, 3, 21, 23, 53, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': False, 'total_votes': 643}

Content

In the last update I added some idle pose animations.
I intentionally didn't make too many of them so I can poll if they are appreciated or not.
Luna's stage 11 event has the most of them if you want to rewatch them in the event viewer.

For the people who want to know, they aren't hard to make so it doesn't increase development time by much. The only slight downside to idle animations compared to still images is the file size.

Comments

Varlin

Looks great, always helps with the immersion.

Another

I understand this wasn't your question, but I really hope the girls aren't even close to being done growing... I still see too many expansion games promising endless growth and then suddenly ending, right now they all say they wanna grow a lot more, I hope they all get a lot more stages eventually, I'd rather that than new characters tbh :) thanks for the game anyway, I absolutely love it. Will you keep updating it once 1.0 is out ?

fishstickmate (edited)

Comment edits

2024-01-13 01:35:49 The game is nowhere near a 1.0 release yet. I'm not sure what I'll do when I eventually get to that point, I have a few other ideas for new projects I might want to work on then. The 1.0 ending will not be a sudden ending though and I'll most likely be limited by the programs I use to create bigger models at that point.
2024-01-13 01:35:49 The game is nowhere near a 1.0 release yet. I'm not sure what I'll do when I eventually get to that point, I have a few other ideas for new projects I might want to work on then. The 1.0 ending will not be a sudden ending though and I'll most likely be limited by the programs I use to create bigger models at that point.
2024-01-13 01:35:49 The game is nowhere near a 1.0 release yet. I'm not sure what I'll do when I eventually get to that point, I have a few other ideas for new projects I might want to work on then. The 1.0 ending will not be a sudden ending though and I'll most likely be limited by the programs I use to create bigger models at that point.
2024-01-13 01:35:49 The game is nowhere near a 1.0 release yet. I'm not sure what I'll do when I eventually get to that point, I have a few other ideas for new projects I might want to work on then. The 1.0 ending will not be a sudden ending though and I'll most likely be limited by the programs I use to create bigger models at that point.
2024-01-13 01:35:49 The game is nowhere near a 1.0 release yet. I'm not sure what I'll do when I eventually get to that point, I have a few other ideas for new projects I might want to work on then. The 1.0 ending will not be a sudden ending though and I'll most likely be limited by the programs I use to create bigger models at that point.
2024-01-13 01:35:49 The game is nowhere near a 1.0 release yet. I'm not sure what I'll do when I eventually get to that point, I have a few other ideas for new projects I might want to work on then. The 1.0 ending will not be a sudden ending though and I'll most likely be limited by the programs I use to create bigger models at that point.
2024-01-13 01:35:49 The game is nowhere near a 1.0 release yet. I'm not sure what I'll do when I eventually get to that point, I have a few other ideas for new projects I might want to work on then. The 1.0 ending will not be a sudden ending though and I'll most likely be limited by the programs I use to create bigger models at that point.
2024-01-13 01:35:49 The game is nowhere near a 1.0 release yet. I'm not sure what I'll do when I eventually get to that point, I have a few other ideas for new projects I might want to work on then. The 1.0 ending will not be a sudden ending though and I'll most likely be limited by the programs I use to create bigger models at that point.
2024-01-13 01:35:49 The game is nowhere near a 1.0 release yet. I'm not sure what I'll do when I eventually get to that point, I have a few other ideas for new projects I might want to work on then. The 1.0 ending will not be a sudden ending though and I'll most likely be limited by the programs I use to create bigger models at that point.
2024-01-11 21:48:15 The game is nowhere near a 1.0 release yet. I'm not sure what I'll do when I eventually get to that point, I have a few other ideas for new projects I might want to work on then. The 1.0 ending will not be a sudden ending though and I'll most likely be limited by the programs I use to create bigger models at that point.

The game is nowhere near a 1.0 release yet. I'm not sure what I'll do when I eventually get to that point, I have a few other ideas for new projects I might want to work on then. The 1.0 ending will not be a sudden ending though and I'll most likely be limited by the programs I use to create bigger models at that point.

mushufasa

I think idle pose animations are good, but not a high priority compared to more story content