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🏜️🗡️🛡️ Greetings, travelers and seekers of tales untold! I am Al'Sahar, the Keeper of Desert Stories, and today I bring you a tale woven with mystery, sand, and the glow of the scorching sun.

In the heart of the great desert, there exists a legend often whispered around campfires but rarely seen - the Dune Knights. These warriors of the wasteland are said to be chosen by the desert herself, guardians bestowed with armor and weapons echoing the very essence of our vast, sandy expanse. Tales say their armor shimmers like a mirage, forged from the essence of the harshest sands and imbued with the protective spirit of the dunes. Their cloaks, it's said, are touched by the desert winds, allowing them to move with the grace and silence of a gentle zephyr.

But it is their swords, ah, their swords! Crafted with the fierceness of the desert sun, these blades are said to blaze with the heat of midday, searing any foe unfortunate enough to be on the receiving end of their wrath.

The Dune Knights, in times of old, were the stalwarts against darkness, the shield against invaders, and the beacon of hope for the lost souls wandering the dunes. As much a part of the desert as the shifting sands and elusive oases, their legend grows with each passing sandstorm.

So, the next time you find yourself camped beneath the vast canopy of stars, listen to the winds. Perhaps they carry the silent steps of a Dune Knight, forever watching, forever guarding. And if you ever come across artifacts of golden-bronze hue, respect them, for you might just be holding a piece of the desert's very soul. 🏜️🗡️🛡️

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Armor of the Dune Knight

Armor (plate), very rare (requires attunement)

A sand-colored plate armor, ornate with bronze patterns reminiscent of the undulating dunes. The wearer feels light as a breeze, even under the weight of the metal.

Sandforged. This armor doesn't impose disadvantage on Dexterity (Stealth) checks. You gain resistance to slashing damage while wearing this armor.

Dune Defender. The vast deserts are known to challenge and test those who try to conquer them, and this armor embodies that same principle. Whenever you are targeted by an attack or spell and there are two or more hostile creatures within 5 feet of you, you can use your reaction to harness the armor's magic, granting you a +2 bonus to AC and saving throws until the start of your next turn.


Cloak of the Dune Knight

Wondrous Item, rare (requires attunement)

This sand-colored cloak shimmers with a bronze sheen when exposed to sunlight. When it moves, it leaves behind subtle trails of golden dust, and a gentle wind always seems to accompany it.

Windborne. While wearing this cloak, you can cast the levitate spell on yourself (no material components required). While under the effects of the levitate spell cast from this cloak, you become as elusive as the desert wind, gaining advantage on Dexterity (Stealth) checks. Once you use this ability, you can't use it again until next dawn.


Broadsword of the Dune Knight

Weapon (greatsword), rare (requires attunement)

A heavy blade that gleams with a sand-colored hue, ornately decorated with bronze wave patterns. It feels almost weightless in hand.

Dune's Edge. When you hit a creature with this weapon, it deals an additional 2d6 slashing damage as the blade draws energy from the desert sands.


2-Set Bonus: Dunewalker

The winds of the desert heed your call. As a bonus action, you can cause the sand and wind to swirl around you, granting you half cover until the start of your next turn. Once you use this set bonus, you cannot use it again until next dawn.

3-Set Bonus: Whisper of the Sands

You gain resistance to fire damage. The Blade of the Desert Wind deals an additional 1d6 fire damage on each successful hit.

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