Eco Overhaul Alpha Test - All Patron Release (Patreon)
Downloads
Content
First off, thanks as always for the support. I wouldn't have had the tools necessary to create such a mod as this if not for such a large supportive community.
This is an early access alpha version of my Eco mod. It may have issues. As such, please consider backing up your saves or only trying it on a new save that you don't care about. I doubt it would be able to corrupt anything due to the nature of the mod, but always better safe than sorry.
The current version has 3 zones (neighborhoods) in Willow Creek with completed trash layers:
- Foundry Cove
- Courtyard Lane
- Magnolia Blossom
The trash layers start showing once you're slightly to the right-side of neutral and progressively get worse as you head toward industrial. The worst two layers are added when you hit industrial, and when you go past 50% industrial respectively.
All other zones currently have dumpsters that will change to graffiti covered ones when the footprint gets bad enough, and vice versa.
The point of this release, in addition to giving you a perk, is to let my supporters help guide the mod. Is a neighborhood too trashy, too soon? Not trashy enough?
Let me know. I also highly encourage using my Discord as Patreon can sometimes be difficult to have conversations on. My Discord link can be found on TwistedMexi.com
One particular question I have is: Should all neighborhoods have a dumpster or should there only be one or two per world?
Please don't hesitate to give me any feedback, whether it's feature requests, changes, or bug reports. Thank you!
Instructions:
This is a multi-part mod, so open the download with a zip program and drag the "tmex-EcoOverhaul [Alpha v1]" folder from there to your mods folder.
The data and .ts4script file must be kept together in the folder.
Make sure script mods are enabled in gameplay options.
Do not modify anything inside the EcoOverhaul folder.