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Hey friends!

In this post I'm looking for some feedback and to know what are you most hyped/interested in seeing in the game!

Please vote below so I can arrange stuff (as best as I can) based on your interests!

You can vote on as many options as you want. 

Patrons vote benefits fully apply here!

This poll ends on January 21st.

Gallery/Simulator: This system will allow the player to use the training option to summon enemies in the training area, and fight them there. This may also include the option for survival later on, as well to fight bosses only there.

Talents: This system is the core of the progression for this game. I'm putting it here but I'll be working on this during this month anyway.

Using weapons: A classic beat em up system, pick up a weapon to beat your enemies. Weapons will include baseball bats, sticks and other stuff like that.

Different Specials: This system requires the talent system, and will allow players to pick different specials to use, including active regeneration, short duration buffs, taunts and a super kick.

Different Fighting styles: This is related to the talent system, and will feature 5 different fighting styles for the player, each one with their own advantages and disadvantages. This is one of the most complex systems to make because it requires the whole talent system to be in place.

Voice variations: This feature will allow players to pick different voices for their characters. Keep in mind the character isn’t voiced yet, so this includes all the grunts and moans you hear, as well as some lines spoken when using some of the specials.

Story progression: This is just to focus on the progression of the game story and unlocking more levels.

Romance: After meeting the whole team during the next update, the player will be able to start working their way towards romancing any of the members of the Guardians. Keep in mind this feature will take longer to add as it will require much more than 2 or 3 dialogues to romance another hero!

Sex Talents: This system will allow players to customize how their characters interact with sex, and what buffs and debuff they may get based on different sexual situations. This system requires the talent system.

More Sex animations: Instead of focusing on more features and systems, prioritize adding a bit more sex animations to the game.

Threesome sex animations: This feature requires a lot more time than others for the animation time for a threesome is 4 times the usual time for a single sex position. I plan to add this once I can hire an animator or can spare the time to actually make these, keep in mind, these may take the room for other animations during development. And during a threesome all enemies will have the same role, I'm not making 16 variations for each single animation!

Inner thoughts: This feature will periodically print small text fragments showing the inner thoughts of the character during grapple and sex animations. The text will be moddable, and will change based on gender and role. (plus one extra variation for futas)

Capture: When losing on a level, the player may get captured by the enemies. When captured it is dragged to a different location from where it must escape to get back to the base or keep fighting. (This is the equivalent of a non-hardcore game over screen). If the player doesn’t wanna escape it can pay some of their credits as a ransom and flee to the base.

Light bondage: This feature includes the addition of enemies putting restraints on the player like: collars, blindfolds, gags, handcuffs or leg cuffs, among others. These don’t completely immobilize the player, but make it harder (or even impossible if completely bound) to fight back for a while. While wearing hand restraints the player won’t be able to fight back, and will instead use the bound sex animations.

Heavy bondage: This feature will require the Capture system to be ready, and will make enemies tie the player and completely immobilize them for a while. The player must escape to be able to continue on the journey.

Fetishes: This system will include bonus effects when some of the conditions for your fetish trigger. Similar to the weakness system, but more dedicated for some fetishes. This system may require some other systems to be ready (like bondage) for some specific fetishes.

Gaining new fetishes/weaknesses: This feature will cause players that after completing some conditions on several occasions they will get a new fetish or weakness. This feature may make the game harder. This feature requires the fetishes system.

Corruption: This feature will represent how much the character is falling for their lust rather than continuing fighting for their original goal. Higher corruption will make the character more powerful in sexfights, but will also make them more susceptible to sexy stuff. This feature will be improved by the talent system.

Training: This feature requires a bit more progression in the story. Some enemies will try to “train” the player to become more and more submissive to them and stop fighting back on some occasions. The higher the “trained” level becomes the more punishing it is for the character, but on the bright side it will also gain more Special.

I trust in you: This means that you trust my judgment and aren’t super hyped about anything in particular.

Comments

LordJerle

Tacos. First comment!

Mr.Frank

I think you should consider implementing the same customization system for enemies. This system was the bread and butter for KYFC and it allow an almost infinite replayability. KYFC is unique because of that. Maybe add some sort of gallery with the list of enemies for each stage and make then customizable.

Walter Madison

But - but - I want it all! :-) Seriously, anything you can in whatever order and timeline you can is fine (i.e. I trust you), really enjoying this one.

Climhazzard

Would it be helpful if I checked all the boxes? lol