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Sooo we voted on having a small tutorial that is a quick summary of the entire Anime Shading process, but I was wondering if you would also like to include the "Pre-Process" which is taking a sculpture > retopologizing it > and bringing it to Blender ready to be "seamed"? My retopo process has changed quite a bit from when I started the Anime series, and it is a pretty significant part of the whole ordeal - This tutorial would take about 60 seconds, maybe 2 minutes on the long end. Otherwise, I'll skip this info and go straight to the summary video after we finish the AO tutorial - So, yeah, what do you guys think?

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Bryan Stone

One of the most important thing in 3d modeling. Any tips and tricks will be appreciated.