Next Year - (Patreon)
Content
So, I've been transferring old files to our new machine, and I've downloaded just about everything I believe we are going to need for the future to it including Unreal engine, and Houdini. The only thing left to put on it is zBrush, which I'll have to wait till next month to afford, and substance painter, which I've purchased, but can't download till January next year lol But, I'm really excited about the prospect of going from poly-modeling low/mid characters to sculpting hi-def characters :)))
So far in this month, the channel has been a lot more active than I've ever seen it before. And, I was wondering how that's affected you guys. Next year, would you like to see us focus on more Character creation/modeling, or Character animation??
They're very very different fields, so I'm wondering which one most of you would like to see us do more??