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Hey! I'm hard at work on game development this month, but I've actually got two videos up my sleeve to keep the channel alive throughout October. Here's the first: a Boss Keys breakdown of the Banjo-Kazooie games on N64. 

You can watch it on YouTube or Nebula, or read the script on Substack

Cheers!

Mark

Files

The World Design of Banjo-Kazooie

Boss Keys returns for a look at Rare's dynamic duo: Banjo-Kazooie. Their debut game was a standard collect-a-thon platformer with disconnected worlds, but the sequel is more of a Metroidvania with interconnected levels and backtracking. Let's dig in! GMTK is powered by Patreon - https://www.patreon.com/GameMakersToolkit === Sources and Resources === - Sources [1] Rare Revealed: A Rare Look at Dream | Rare Ltd on YouTube https://www.youtube.com/watch?v=w72kj20YNA0 [2] Gregg Mayles | Twitter https://twitter.com/Ghoulyboy/status/1259792265620402176?s=20 [3] Feature: Banjo-Tooie Turns 20 | Nintendo Life https://www.nintendolife.com/news/2021/01/feature_banjo-tooie_turns_20_-_the_rare_team_tells_the_story_of_bombs_bugs_and_bottles [4] The Making of Banjo-Kazooie | Retro Gamer Archived: https://www.raregamer.co.uk/games/the-making-of-banjo-kazooie-retro-gamer-interviews-gregg-mayles-chris-sutherland/ Can You Beat Banjo-Tooie Without Backtracking? | CloudConnection https://www.youtube.com/watch?v=R4X8Cs-DiNs Design Your Own Skin Contest Winners! | Kameo.com Archived: https://web.archive.org/web/20080619091005/http://kameo.com/RoyalFun/Kameo_Skin_Design_Winners.htm - Footnotes [1] It's possible to enter Gobi's Valley before Freezeezy Peak, but there is a jiggy in Gobi that requires a move from Freezeezy so, either way, you're going to have to return to an older level to get all the jiggies. [2] Jiggy Tips are accessed via a cheat code in the N64 original, but are easily accessible from the menu on the Xbox Live Arcade remake === Chapters === 00:00 - Intro 01:07 - Banjo-Kazooie 02:47 - Kazooie's Levels 04:32 - Kazooie Connectivity 05:49 - Click Clock Wood 07:54 - Banjo-Tooie 08:39 - Tooie's Levels 10:34 - Changing Characters 13:49 - Grunty Industries 15:53 - Tooie Connectivity 17:04 - Backtracking 20:51 - Connections and Changes 24:11 - Interconnectivity Benefits 28:37 - Banjo-Tooie Reviewed 31:04 - Bonus Story === Games Shown === Metroid Prime: Remastered (2023) Hollow Knight (2017) Elden Ring (2022) Banjo-Kazooie (1998) Banjo-Tooie (2000) Dream (Unreleased) Super Mario 64 (1996) Super Mario Odyssey (2017) The Legend of Zelda: Majora’s Mask (2000) Donkey Kong 64 (1999) The Legend of Zelda: Ocarina of Time (1998) The Legend of Zelda: Skyward Sword (2011) Haiku, the Robot (2022) Return to Monkey Island (2022) Ori and the Will of the Wisps (2020) Axiom Verge (2015) Super Metroid (1994) Insanely Twisted Shadow Planet (2011) Blasphemous II (2023) Super Mario Sunshine (2002) Banjo-Kazooie: Nuts & Bolts (2008) Kameo: Elements of Power (2005) === Credits === Music from Banjo-Kazooie and Banjo-Tooie soundtracks, by Grant Kirkhope === Subtitles === Contribute translated subtitles - https://amara.org/videos/ug09uTqGx8E7/

Comments

Daniel Haas

Love the video, as always great work. A really minor thing - the patreon backers list is in a completely random (to me) order. I really like being able to find myself in it, can you put those in alphabetical order in the future?

Daniel F. Hanson

"And also, maybe don't change the entire thing to now be about building vehicles." Tears of the Kingdom called out.

James Hart

Technically there is a third game called something like "Banjo Kazooie: Nuts and Bolts" that is, in fact, about building vehicles.