Legend of Zelda: Breath of the Wild - An Open World Adventure | Game Maker's Toolkit (Patreon)
Published:
2017-03-20 13:56:41
Imported:
2020-07
Content
Had to do it! Lots to talk about in Breath of the Wild (from climbing to adaptive soundtracks to immersive sim design to wayfinding to whatever, it's full of stuff I have praised on GMTK), but decided to focus on the open world design, and how it avoids the usual tropes seen in lots of other games.
Video will go live to the world in a few hours.
---
Since my last paid-for post, I did the following Patreon blogs:
Design deep dive - weapon durability in Breath of the Wild
Game Maker's Playlist - February 2017