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I wanted to make a video about designing puzzle games in general but Jonathan Blow has such a unique and interesting take on this - and his games feel quite different to other puzzlers - that I decided to focus on him entirely.
I'm sure I'll come back to awesome games like Portal and The Talos Principle in future.
Now, I need your help coming up with a title. I've got a few ideas, lemme know if you like any of these or gimme a shout if you have a different idea
Game Maker's Toolkit - Jonathan Blow and the game that designed itself
Game Maker's Toolkit - Jonathan Blow: "This game designed itself"
Game Maker's Toolkit - How Jonathan Blow (doesn't) design puzzles
Game Maker's Toolkit - A puzzle is never just a puzzle
Ah I dunno. Gotta get some mix of words people will be searching for (design, puzzle, Jonathan Blow, Braid, The Witness), something that will entice people to click, and it's gotta be short enough to fit on one line!
It's almost like... a puzzle *mic drop*