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You get to see the new video so early, it doesn't even have a title yet!

Playing Darkest Dungeon got me thinking about the way indie games are talking about morality in far more interesting ways than red/blue meters, karma systems, and those cheeky choice sequences.


Games like Undertale; Papers, Please; and This War of Mine explore morality in their mechanics, in the rewards they give for different types of behaviour, and in their storytelling. 


Thanks for your patience this month - feels good to be back!

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Sequence 01

Uploaded by Game Maker's Toolkit on 2016-02-21.

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