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Hey everyone!

We've prepared a mini-demo, that shows a simplified version of the free-communication dialogue system. It was easier to prototype the dialogue system in Twine before implementing into the engine to see how it feels.

The dialogue goes forward regardless of whether you talk to a npc or not.

There are several dialogue categories available at all time: flatter, insult, agree, disagree, apologize, leave or simply remain silent.

In the future we plan to expand this logic to free text input system.


It's a small taster of whats to come, we would love to hear your feedback ✍🏻


Install instructions:

1. Just unpack .zip archive

2. Launch "Cashier Dlg.html" in any browser

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