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Today Cyberpunk 2077 was updated to game version 1.61, and that broke my VR mod. Release 8.3.0 fixes the issues introduced by the patch and allows you to play again!

I also added a small option, as requested by some of you, in case you wish to prevent the game HUD from ever becoming headlocked. It's imaginatively called "Allow HUD headlocking" and you can find it in the "CP2077" tab of the mod overlay. Leaving it enabled (the default) will keep your gameplay unchanged. I don't actually recommend turning it off, because while it's true that it will make the peripheral elements of the HUD easier to see, it will also break the crosshair alignment and depth. My preferred solution if you want to improve the HUD visibility during combat is instead to use the "Aiming HUD size" in the main "R.E.A.L. VR" tab to make the user interface smaller, while at the same time keeping the crosshair functional and everything always in your sight.

But it's always good to have more options ;-)

Speaking of things and people that are good, as you can see above, yesterday Beardo Benjo published a beautiful new gameplay video of how amazing Cyberpunk 2077 looks if you can afford (and find in stock) the new NVIDIA beast, a.k.a. RTX 4090. He's having the time of his life! You know the drill: subscribe, drop a like, do whatever you can to support him because he's an awesome guy and a tireless supporter of all things VR.

I'm still trying to find the root cause of the crashes that a few of you have been having with CP2077 when accessing specific portions of the menu system. For some it's the inventory, for others it's the map, or the character creation/modification screen. Until now I've been unable to repro the issue here, but if you can upload a savegame from which you can reliably get a crash (together with instructions on what exactly makes the game flatline for you) I will try to understand what's happening.

Enjoy!!

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FINALLY, the Cyberpunk 2077 VR mod has reached it's full potential when paired with an RTX 4090, my mind has officially been blown by this RTX 4090 Cyberpunk 2077 VR gameplay and I cannot wait to spend hundreds of hours in Nightcity! The Cyberpunk 2077 VR mod has been available for quite a while but it's been one of the most difficult VR mods to run due to Cyberpunk 2077s high demand on PC specs when it comes to achieving solid performance. I previously settled for medium to low graphics presets and a resolution of around 1640x1640 and STILL only got around 30-40fps in VR... but now thanks to the 4090 VR gameplay performance I can max everything out on 2432x2432 resolution and can achieve a far more stable and consistent framerate which could be improved even further with a little more tinkering! Cyberpunk 2077 is an INSANE VR experience on this new PC... I'll be running more RTX 4090 VR gaming tests over the next few weeks, please leave a comment down below if you'd like to see me test certain games or VR mods, I'm already keen to revisit the Resident Evil VR mods and performance hogs like Green Hell VR but feel free to recommend some more to me and I'll start working my way through them all. Join this channel to get access to perks: https://www.youtube.com/channel/UCSzUG-hFZgaKpYA6w2WS8sQ/join If you want more VR gameplay videos, VR game reviews & VR first impressions then make sure to leave a like, drop a comment down below & hit subscribe to be rewarded with a constant stream of endless content made with love and care. I release a new pure gameplay video every Monday & cover first impressions & VR horror longplays 3 to 4 times a week. All your support is appreciated & simply engaging with these videos helps me to continue improving the content I make. Follow me on Twitter here - https://twitter.com/BeardoBenjoYT #Quest2 #VR #VRGameplay #ExploreWithQuest #OculusQuest2 - Best VR Graphics - Best VR Mods 2022 - Cyberpunk 2077 VR Mod - Cyberpunk 2077 VR Gameplay - Cyberpunk 2077 RTX 4090 - RTX 4090 Cyberpunk 2077 VR - 4090 VR Gaming - 4090 VR Gameplay - Quest 2 Cyberpunk 2077 VR Gameplay - Cyberpunk 2077 VR Quest 2 Gameplay

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Anonymous (edited)

Comment edits

2023-03-25 07:29:01 I thought I was going "Mad" I reinstalled the game 4 times & applied both versions 8.30 & 9.31. Yet steam wouldn't launch the game with the VR Mod, it gave me a message "cyberpunk doesn't support VR " I did notice my game received an update today and that is when everything went haywire with launching VR
2023-02-02 11:48:48 I thought I was going "Mad" I reinstalled the game 4 times & applied both versions 8.30 & 9.31. Yet steam wouldn't launch the game with the VR Mod, it gave me a message "cyberpunk doesn't support VR " I did notice my game received an update today and that is when everything went haywire with launching VR

I thought I was going "Mad" I reinstalled the game 4 times & applied both versions 8.30 & 9.31. Yet steam wouldn't launch the game with the VR Mod, it gave me a message "cyberpunk doesn't support VR " I did notice my game received an update today and that is when everything went haywire with launching VR

Anonymous

Setting game to update on launch in steam, and launching through Vortex with the Steam app and processes killed should keep the game on the current version. If you are using steam overlay or tracking achievements etc obv this wont be ideal. Once REAL and CP2077 are both working i try to keep everything static until i know that the updates will not break anything