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I will update and add to this post frequently as new information becomes available, so please come back from time to time if your problem hasn't been solved yet. I want to make the mod work for everyone of you, and even if I cannot reply to all messages I'm trying to read everything and to solve problems as they come up. Also, other Patrons are finding lots of good solutions and workarounds that I will repost here for ease of access.


Q1:
The mod doesn't work on my AMD video card.

Status:
Solved.

A1:
This only happened with version 1.0.0 of the mod. Any later release should work fine.


Q2:
The mod doesn't seem to work correctly on my WMR headset. I can only see the HUD but not the game world, or I can see the game world but tracking is very jittery.

Status:
There are workarounds: I will write a specific post for this issue.

A2:
The problem lies with the Windows Mixed Reality driver for SteamVR. Some versions of it display the RDR2 world correctly but have issues with the eye poses, while other versions (including the latest beta) have a more severe bug where the game world isn't even displayed. For the moment your best bet is to select the OpenXR renderer from the mod overlay: again, I will publish a specific post with more details.


Q3:
The game shows the intro movie and copyrights, then goes to a black screen and never loads Story Mode.

Status:
Solved.

A3: Thanks to the efforts of Patron Scott Carson, we have a solution: in Windows 10, go to Settings > System > Display and set "Use HDR" to Off. You might need to do that for each display you have currently connected. Please report back whether it works for you!


Q4:
I have successfully downgraded RDR2 to build 1.0.1355.30 (if you are on the latest 1.0.1436.25 build, i.e., the DLSS update, see Q8 instead). The game starts in VR but the headset only displays a virtual screen with the game window, instead of an immersive VR view of the world. If I press Pause on the keyboard, the "R.E.A.L. VR" overlay shows up (if it doesn't, see Q6 instead).

Status:
Should be understood and solved.

A4:
The problem seems to be with Steam/SteamVR that quite stubbornly do their utmost to force the game to run in theater mode. First, make sure that "Use Desktop Game Theatre while SteamVR is active" is NOT checked in the game properties page for Steam, as explained in the README. If that's not enough, some users recommended avoiding the game shortcut on the desktop, because it seems to force theater mode on, and instead launching the game directly from Steam (the Steam application, not SteamVR!). If even that's not enough, other users observed that if SteamVR is already running when you launch the game, it will again try to force theatre mode, so they recommend quitting out of SteamVR before launching the game (when the mod takes control, it will automatically run an instance of SteamVR itself).


Q5:
The game runs in VR, but framerate/quality/resolution is not good enough for me.

Status:
Depends on your system of course, but you should be able to get some improvements.

A5:
I will write a specific post in the next few days with hints and ideas to carefully tune and optimize the mod for different configurations. In the meantime, make sure that you're updated to the latest version of the mod as several users reported major performance gains.


Q6:
The game runs in a square window as it should, but the mod isn't loaded and VR doesn't start. There is no overlay coming up when I press Pause on the keyboard, and the "RealVR64.log" file is not even being created.

Status:
I've made some progress in understanding the root cause. It seems that the Vulkan runtime for some reason refuses to load the layer provided by the mod.

A6:
The problem might be tied to the fact that your Vulkan loader is running with elevated permissions, which apparently makes it ignore layers for the current Windows user. Double check that you are NOT running the game, or Steam, or any launcher you might be using, as an administrator or with elevated privileges.
UPDATE: If you have verified that you are not running anything elevated, yet still cannot work around the issue, try downloading the additional "RealConfigRunAsAdmin.bat" file that I'm attaching down below (new version updated on Jul 26 for 1.4.0), putting it into the game folder next to RDR2.exe and the other mod files. Then, right-click on the file and select "Run as administrator", selecting your preference of settings and checking that no errors are reported. After that the mod should work.
UPDATE May 25: If even with the "RealConfigRunAsAdmin.bat" you cannot get the mod to attach to the game, look at the end of this post: you will find a new "GetVulkanInfo.bat" file. Download it and put it into the game folder, then run it as your normal user (not as administrator). It should generate a report file called "vkinfo.txt": please upload the report somewhere, like on Pastebin, so that we can take a look and hopefully understand what is going wrong with your system.


Q7:
Running the batch file gives me an error and says 0 file(s) copied. After that, when I run the game it doesn't appear in a square window as it should, and the mod doesn't work or only shows a flat screen in VR.

Status:
Investigating, but there is a workaround.

A7:
It seems that if you just downloaded the game for the first time and have never played it at all, the Settings folder might not be present, thus making the mod installation fail. I'm not sure whether this happens with all three versions of the game (Rockstar, Epic, Steam) or only with a specific version. Anyway, the workaround is to run the game once normally, quitting out of it, and then retrying RealConfig.bat. This time it should say 1 file(s) copied which means that it worked correctly.


Q8:
Ever since I updated the game to the 1.0.1436.25 build (the DLSS update that came out on July 13), the mod no longer shows the game world in VR but only a 2D virtual screen.

Status:
The DLSS update broke my mod in various ways. Due to changes in the rendering code and new bugs that Rockstar introduced, release 1.3.1 of the mod is no longer capable of attaching correctly.

A8:
The issue has been fixed starting from release 1.4.0 of the mod. DLSS now works correctly in VR.


Q9:
I had the game working perfectly in VR with the R.E.A.L. mod, installed in <some\path>. Then for various reasons I decided to move the game installation to <some\other\path>, and now VR doesn't start anymore. I have all the symptoms of Q6, but solution A6 doesn't work for me.

Status:
Should be understood and easily fixable.

A9:
The problem stems from the fact that the Vulkan loader gets confused when there are implicit layers with the same name in different directories. Once it fails loading one of them, it wrongly assumes that the layer won't be found in any of the remaining directories either.
To fix the problem, you should use Regedit. Please be careful if you have never done that, as with Regedit you can easily corrupt your system if you don't know what you're doing. If you don't feel confident, perhaps it's better to ask a friend who has more experience to help you.
Anyway, what you should do with Regedit is: navigate to the registry key HKLM\SOFTWARE\Khronos\Vulkan\ImplicitLayers, and delete all the REG_DWORD values that contain "RealVR64.json" at the end of their name (so for instance if you see a REG_DWORD value named "C:\Program Files\Rockstar Games\Red Dead Redemption 2\RealVR64.json" you should delete it.) Do the same thing with the key HKCU\SOFTWARE\Khronos\Vulkan\ImplicitLayers. You can quit Regedit now.
Finally, run RealConfig.bat again, from the new game folder <some\other\path>. At this point only one layer should be correctly registered for the mod, and VR should start working again.


[TO BE CONTINUED]

Comments

Sathias

I managed to work out my issue where the mod wasn't firing, so it would only show in a 2d window. I realised my install was on a standard hd, so I moved it to an ssd, but this stopped it from running until I went into regedit and removed the registry key it created for the old location. Just in case it helps anyone else in a similar situation. Love the mod though, great work.

Gaz252

Can you remember the path in the registry i may have a similar situation as i dont think Ccleaner fixed it.

Anonymous

is there no in game setting i can tweek for better fps

The Merote

I went here - C:\Users\YourName\Documents\Rockstar Games\Red Dead Redemption 2\Settings and tweaked the INI file called System.

The Merote

shadowQuality kSettingLevel_Low shadowQuality

The Merote

Also if you turn off TAA Antialiasing in game its less blurry but looks horrible unfortunately like PSVR

Anonymous

@LukeRoss, I've just tried your file 'realConfigRunAsAdmin' and the mod finally loads ! Hooray ! Cheers ! EDIT : REAL pause menu overlay isn't showing up. Tried pause with keyboard, controller (double trigger) and nothing. Also recenter feature isn't working. Any tips for that?

Anonymous

@LukeRoss I had Q6 and running realConfigRunAsAdmin fixed it. I then had the issue Q2, but when switched to OpenXR, I'm now properly in VR. Thank you!

Scott Carson

Question 3: Trying to help out with the troubleshooting for the BLACK SCREEN after the copyrights. It definitely has something to do with the RealConfig.bat (I tried RealConfigRunAsAdmin.bat as well same result.) I completely uninstalled the game but left the settings. After reinstalling there were no R.E.A.L files in the exe folder and I would get the same BLACK SCREEN - even outside VR. However, I used GeForce Experience to Optimize the game settings. Then I could launch the game all the way to the start screen. As soon as I run the .bat I get the BLACK SCREEN. Hardware if it helps: https://pastebin.com/925Wt9vX

Anonymous

by tweek what do you mean, i cant change them right, i know i can choose them in real config but i still only get 20 frames at low

Anonymous

Got the Black Screen problem as well. Too bad, I was really hoping to check this mod out :_:

Scott Carson

Hey Grakjin - what hardware do you have? I'm trying to help with the troubleshooting and finding some similarities. I have: 3090, Valve Index, Intel Processor so I have my settings on Ultra. How about you?

Anonymous

I'm also having Q3 and it's driving me CRAZY after having a great first night with the mod. Some additional insights: I uninstalled the game from Steam after it worked the first night and tried installing from Epic Games Store (BIG mistake), and it never worked, so I went right back to Steam. I get Q3 ever since. However, it seems to not JUST affect VR, but I can't get to the Story title screen in flat either. The ONLY time I got it to work was after deleting my 'Profiles' folder in My Documents for the game. Could this issue be tied to Rockstar Launcher profiles, or even cloud saves?

Scott Carson

So far, I've found that it's tied to the settings. If I go back into GeForce Experience and click OPTIMIZE Game settings, I can get the flat version to work again. What's interesting is that you got it to work the first night, which tells me it's NOT a hardware issue. Hmmmm.....

Toshie27

Now I have bought a mod that I can't use at all, I have an AMD graphics card XR 6800 XT and the mod only works with NVIDIA graphics cards :-(

realvr

Looked at your hardware list and had an idea: perhaps the game is trying to use your integrated GPU? Could you disable it in the BIOS and see whether it changes anything?

Anonymous

fantastic mod!! works as it should although i keep getting a screen freeze after about 20 mins of playtime but i can still hear all the sounds and if i quit steamvr the game goes to the "are you sure you want to quit" screen and its ok again but when i load steamvr back up it wont go back into the game it just stays at steam home. Anyone know what the issue might be?

Anonymous

Two quick questions.. 1) how do I recenter view in game? , and 2) how do I get into first person view? Also fwiw if anyone has had a problem with the game loading up make sure you aren't running in admin mode. THat was an issue for me. Thank you!

realvr

To recenter the view just shake your head, to go into first person V on the keyboard or Select/Back on the gamepad. All of this information is in the README ;-)

realvr

Where are you in the game? Around Valentine the game does that a lot, even in 2D

realvr

Can anybody with the black screen problem upload a video anywhere to show me what it looks like? Ideally capture everything you do from before you start the launcher to when the game stops responding

Anonymous

Just to let you know, the running of the programs as a non-admin/elevated status did not work for me. But....the new .bat file seemed to do the job. It now works for me.....and it is fucking amazing man. Holy shit, fantastic job.

Anonymous

Mod working for me well - RDR2 was on my VR wishlist, thanks! - Sorry if I missed a setting or some such but is there an option to have my character turn/move based on which direction my head is pointing? My VR legs are reasonably good but smooth turning via controller isn't quite as comfortable as turning via head movement. If there is an option to have game movement work more like Alyx that is what I'm hoping for. Thanks!

Scott Carson

SOLVED! Double check that you don't have HDR enabled on your secondary monitor. SETTINGS &gt; SYSTEM &gt; DISPLAY - USE HDR set to OFF.

Anonymous

I was having some performance issues upon first couple runs on low presets [R5 2600// 2060 Super// 32gb ddr4-3000// 2x 1Tb M.2// Quest2 w/ airlink]. After a restart and dialing in my nvidia control panel, I can run medium preset great now. I did not have any admin issues at all but instead created a security rule for the Rockstar games folder by adding a new "user rule" with [everyone] and checked off the boxes for elevated permissions, and the box "to include all child files and folders". This might help anyone having issues. Thanks Luke!

realvr

The option isn't there yet, but I might add it in future releases

Anonymous

Has anyone had success with an Amd setup? I have a 3700x and a 6900xt with a Valve index, and I cannot get past the game loading briefly into vr then exiting game back to desktop. Any help would be greatly appreciated

Anonymous

WOOT! THe RunAsAdmin got me going!! THANK YOU!!!

Anonymous

run as admin worked nice work !!

Samir

Looking forward to the post about tweaking settings! I am trying how to get the resolution and crispness of ultra and I'm willing to turn down all the other settings to try and get 80-90 frames.

Anthony Meo

The game shows the intro movie and copyrights, then goes to a black screen and never loads Story Mode. - I just did a fresh install and I have this problem - Changing the refresh rate value did not solve my issue

Anthony Meo

not sure if this helps - but if I try to force close the window - alt-f4 - it brings up a do you want to quit menu that I can interact with - yes exits the game, no goes back to black screen

Anonymous

I'm having different version of Q3. Game launches normally and only when I try to load Story Mode it crashes. Here is the video: https://youtu.be/TND7apWMtYc

realvr

Thank you for the video! You're right, it seems that in your case the problem is more of a crash than a freeze. Still cannot repro here, but I'm confident we'll get to the bottom of this

Scott Carson

SOLVED! Double check that you don't have HDR enabled on your secondary monitor. SETTINGS &gt; SYSTEM &gt; DISPLAY - USE HDR set to OFF.

Scott Carson

Hopefully, I have solved QUESTION 3 for some people. Double check that you don't have HDR enabled on your secondary monitor. SETTINGS &gt; SYSTEM &gt; DISPLAY - USE HDR set to OFF.

william mumford

Just curious, do the weapons appear small for everyone else? They all seem undersized when held in my hands. Loving the mod so far though!

realvr

Which headset do you have? Is it a Reverb G2 by any chance?

Anonymous

Any way so that the game in the monitor window doesn't jitter? So that someone is able to watch me play without having a seizure

Anonymous

dont trust the auto detect divice, press pause and choose yours, had 20 frames with aouto, hen tried choosing steam and it racked it up to 60

Anonymous

I’m having the issue with the game inside the HMD is jittery and the mod menu is good but on the monitor side the game is good but the mod menu is jittery also I get black screen once starting story mode

Anonymous

I have an rtx 3070 and tried Very High mode. It was a blurry, pixellated mess. I tried Ultra and it seems better but still not super high quality. Is this normal? Also the game is very washed out and bright in the headset.

Anonymous

Is is possible to use a mouse for aiming? I do not like aiming with my head.

Justin Davis

I have a 3080, i7 8700k, 32gb ram, ssd. This mod is unplayable due to bad performance. I'm refunding RDR2 and unsubbing. Luke shouldn't have charged for something with such bad performance.

Anonymous

Thank you for making this mod, it largely works wonderfully and I love it. One problem and one semi-request: 1.) I occasionally run into an issue during in-game cutscenes where the visuals will either freeze or go black. The audio seems to continue as if it is running, but the video in my Rift S and on the window on my desktop stays frozen. Only can resolve it by hard shutting it down and restarting the game. Seems just kind of random and not tied to specific cutscenes or anything, just happens from time to time and usually restarting i can replay and get through where it froze previously. 2.) Any chance we can get an option for snap turning?

Anonymous

I would like to know when the WMD juttering issue will be resolved as the game is unplayable with my Reverb G2 on a RTX3080 based PC. I don't want to pay monthly for a mod that is not compatible with my system. Please advise.

Anonymous

So Oculus Pinned Virtual windows, at least on my rig crashed, first time Ive ever had this happen LMAO, game didnt stop. which was weird, It hit its lows, sure, but thats new. Congrats Luke, you made me ignore chat and ironically, not mad for the ad rev.... any third party sites to properly tip?

Anonymous

Smooth framerate, but severe lag when turning head with Reverb G2 and RTX 3080.

Cameron Rule

Just a heads up I have a g2 and everyone works apart from screen jitter!

Anonymous

I get 60-70 FPS anywhere on the map, but 20-30 FPS in towns using a GTX 1080 Ti and i7 4790k on High settings, or 30-40 on Medium settings, besides that I'm loving it so far!

william mumford

what settings are you using? I'm using a 1080ti with a 7700k and get playable performance with the medium preset. I changed the resolution to 2x in the graphics settings and turned off TAA. This gets rid of the blurry image and I like the look better this way. The game has the expected slight stutter when turning with the joystick but is smooth otherwise.

Anonymous

I have the same setup and it works perfectly. You have to select OpenXR renderer from the mod overlay.

realvr

Make sure that the RDR2 window is in focus before pressing Pause

realvr

In future releases, but it's not a priority for most users... First we need to make sure that it runs (reasonably) well for everyone

realvr

That's definitely not normal. Could you try turning HDR off as suggested for Q3? Which headset are you using?

realvr

No sorry, that's not on the roadmap. The vast majority of people find head aiming in VR much easier and more precise than mouse aiming, so it's not something that I'll invest time in implementing. Also the game is best played with a gamepad.

realvr

Sorry about the issue with the cutscenes, I never had it and it doesn't seem to be coming up with other users, so I don't know what it might be. Snap turning is not in the works for now, because it would require a major overhaul of how the game deals with gamepad/mouse controls and my mods are very intense anyway due to the game-driven involuntary camera movements.

realvr

Did you switch to the OpenXR renderer as suggested here in this post?

realvr

That probably means that you are CPU-bound in towns. Did you try checking your CPU usage when you have the frame rate drops?

realvr

Thank you for your kind words :-D It seems that most gaming sites have already picked up on the mod!

Anonymous

Hey, I was having Q6 error. Did everything right but no VR start. It's all good now, I confirme Q6/A6 works Thank a lot for the mod

Anonymous

Hi Luke, have you considered creating a discord channel? lots of other modders on patreon do this.

Anonymous

regarding Q3: startup to black screen, disabling HDR in Windows worked for me. I was having this problem independent of the vr mod and this has corrected it.

Anonymous

Is there anyway to reduce the blurring/screen tear/duplicate frames when turning? (Not sure what to call it) I'm on 3080 10700k 64GB RiftS, tried a variety of settings and refresh rates and all looks amazing when travelling in a straight line, but any input with the right stick ruins the immersion. Otherwise, fantastic job, Luke. I'm absolutely loving it! Can never go back to 2D RDR after this.

Anonymous

If you're talking about what I think you are I'm pretty sure it's a framerate problem. try lowering your settings or going to an empty out of map area and see if it's still there. Or you can try setting TAA to medium and turning up the sharpening in settings, TAA causes blur when looking around in the normal version too

william mumford

Is there a settings file that I can change to switch the rendering method other than using the overlay menu? I also have a Pimax 8KX and wanted to try the game on that to compare it to my Quest 2 performance. I used the overlay to change the rendering method to SteamVR instead of auto in order to get the Pimax to work. I got in the game but there was a small square box that shows up around the weapon reticle whenever I drew my weapon so I decided to go back to Quest 2 instead. Now I have found that pressing the "Pause" button will no longer bring the Overlay back so my Quest is also using the SteamVR rendering method now. It works okay and the strange box around the reticle doesn't show up but I would prefer to use the oculus rendering again just to avoid having SteamVR starting up.

Anonymous

It runs well but it says all time on screen : "Unable to save current options and log files. Make Sure you have write permissions to F:\Red Dead 2\Red Dead Redemption 2. Any ideas?

Anonymous

Right click on the RDR2 folder &gt; Properties &gt; Security &gt; Edit ...Then give Full Control to Authenticated Users.

Anonymous

In regards to Q6, I am the only User Profile on my PC. How can I run the game without Admin Permissions, as that is the default behaviour for my system?

Anonymous

This is an update for Luke or anybody that can help I am still having the black screen issue once starting story mode it doesn’t crash just hangs there on a black screen Motion smoothing and ASW are both turned off on the steam and oculus side Theater mode is also turned off along with HDR and gave the game full permission also I have tried changing the frame rate in the files like that was previously suggested The link that Luke provided real config run as admin helped get the game to show up in HMD so thank you for that using the quest 2 The game is jittery inside HMD but the mod menu is perfectly fine but on the monitor side the game is fine but the mod menu is jittery When I used my pimax The game was no longer jittery but there was no text like the name of the game or settings, story mode, exit game and etc. but the picture of the landscape was there but no matter which hmd I use I still get a black screen

Anonymous

Hi! I previously had the Q6 problem, the solution suggested via the additional bat-file fixed this issue for me, but now I'm experiencing the Q3 problem. The game tries to load but then freezes at various points before reaching the main menu and can only be shut via task manager. I looked through the log-file and it warn of "vkAllocateMemory failed with error code -2" (will include a pastbin-link for full log). Does this mean me rig doesn't have the capacity to start with the mod at all, or is it something that I should be able to tweak eventually, if you know? I have a 1070 card (8gig), 16gig RAM and i5 processor. I know you have your hands full and there's no frustration if it won't work, even eventually, you've done an amazing job making this available for many! link to log file here: https://pastebin.com/Z8UY0G2L

realvr

The error is a sign that you're running out of video memory. Try lowering the texture quality and then restarting the game, the default Ultra level for Texture Quality might be too much for your card

Elijah Jagne

Q6 Config file works like a charm

BokinatorX

How do we activate the trainer with controller?

sucklead

Had Q3: HDR off got things working cheers

Anonymous

I cant access the overlay. Pressing the triggers or using the keyboard doesn't work. Aslo, the game freezes all the time, often at the same place during a mission. Makes the game unplayable for me since I have to restart the mission each time it freezes :(

Anonymous

Anyway to walk forward regardless where I'm facing? I would love to stand up and physically turn.

Anonymous

I cant access the overlay. Pressing the triggers or using the keyboard doesn't work. And the head shake to recenter the headset doesn’t work.

Emile Tixeuil

Mod worked great before, in solo 2d mode. This morning Q4 appeared at launch ... i had to reload the initial bat config file to get it work again ... strange 🤪

william mumford

Hey I don't suppose anything can be done to reduce the camera shake when using the binoculars in game? I assume it is happening because of the slight movement my head is making while the game view is zoomed in?

Anonymous

I don't want this to sound like a complaint in any way. Just a question. I'm lucky enough to have a 3090 and matching pc. I can run the game at the highest settings. When I look around it's as smooth as butter. However when I turn using controller the game seems to stutter. It's more noticeable on horseback. Is there a setting I can play with to reduce this? Dropping down to very high felt like too big a compromise in fidelity. 1st world problem I know sorry guys.

realvr

For now it's as you described, I might do something to optimize smooth turning in future versions

Anonymous

Alas, it doesn't seem to work for me - I am having Q6 issue, where the game doesn't launch in the VR headset, only on my screen. I created a new user on Windows with no admin rights, downloaded the new RealConfigRunAsAdmin.bat but the issue persists. Is there another way to make sure Steam doesn't run with elevated rights? It is strange as I can successfully run the GTA 5 R.E.A.L. mod, but it seems that for RDR2, the VR mod doesn't hook onto the game during startup - could it be the ScriptHookRDR2.dll? Also - when I launch RDR2 without SteamVR being already up, it doesn't launch SteamVR automatically... I saw that Luke had mentioned in the comments that SteamVR should launch by itself. Another piece of info that might be relevant depending on what's in Luke's code... My RDR2 install is in a different SSD compared to my Steam install. To be clear, Steam is installed under C:/ and RDR2 is installed in F:/ (my F:/ drive is an M.2 to make sure all access to all the amount of data was lighting fast!) - I have sent him a DM that hopefully he will have time to read, will keep everyone posted here :) Anyone had the same issue and resolved it? Thanks in advance for your help!

realvr

You can't. The trainer is made by Alexander Blade and only supports the keyboard

Anonymous

Some feedback on the mod - the visuals are fantastic. Really nailed it. I only have 2 issues at the moment. 1 is not turning characters body when I turn my HMD - I can see the reasons not to but I would love an option to enable this. 2nd is that when I turn my HMD to a certain degree the screen rotates extremely fast - again an option to disable this would be great. Otherwise keep up the great work Luke!

Anonymous

hi, i'm using a hp reverb g2 and have an other issue as described at Q2. When the game starts it all looks good, i see the title screen text with a translucent background, but when the game starts i see a big screen in front of me and dont have any head tracking when moving arround. I did disable "Use Desktop Game Theatre while SteamVR is active". Closed steam vr and booted the game directly from steam. RealVR64.log is created. I'm also able to open the in game vr mod settings overlay when pressing the 'pause' button, changing the vr rendering to openxr will give me a little higher fps but wont solve this issue.

Anonymous

I have the issue with the mod not integrating/hooking into the game when launching. I just ran that "RealConfigRunAsAdmin.bat" as Administrator and made sure "Run as administrator" was turned off for the game but now instead of launching the game and not showing the mod hooked into it, it crashes at startup (I get a black screen 1080x1080 for a second and then it goes away). This is what the ScriptHook log file says: // RDR 2 SCRIPT HOOK (build Jul 31 2020, v1.0.1311.12) // (C) Alexander Blade 2019-2020 [13:00:55] INIT: Started [13:00:56] INIT: Success, game version is VER_AUTO [13:00:56] INIT: Registering script 'RealVR_RDR2.asi' (0x00007FFF0D6C0390) I have tried both the Epic and Steam versions, so doesn't seem to be a permissions issue. I am using RTX 3090 with driver 466.11. I will try updating to very latest. UPDATE: I tried clean install of latest nVidia Drivers, same issue. I also rebooted, since the registry key that's in the batch file goes to HKEY_LOCAL_MACHINE and that usually needs a reboot, same issue. At the end of my logs, it looks like RDR2 crashes right after it tries to start the new Vulkan instance in the RealVR64.log: 13:19:57:121 [CREAT] | INFO | Running on NVIDIA GeForce RTX 3090 Driver 466.47 13:19:57:125 [CREAT] | INFO | Recreated runtime environment on runtime 0000000043A1C8F0. 13:19:57:126 [CREAT] | INFO | Redirecting CreateDXGIFactory2(Flags = 0, riid = {7632E1F5-EE65-4DCA-87FD-84CD75F8838D}, ppFactory = 0000000145691B88) ... 13:19:57:127 [CREAT] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000004086F0D8) ... 13:19:57:164 [CREAT] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000004086F058) ... 13:19:57:199 [CREAT] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000004086E608) ... 13:19:57:201 [CREAT] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000004086E608) ... 13:19:57:203 [CREAT] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000004086E6B8) ... 13:19:57:204 [CREAT] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000004086F4C8) ... 13:19:57:205 [CREAT] | INFO | Redirecting vkCreateInstance(pCreateInfo = 000000004086F350, pAllocator = 0000000000000000, pInstance = 000000004086F6E0) ... 13:19:57:207 [CREAT] | INFO | 4 RVR patch(es) applied successfully. 13:19:57:208 [CREAT] | INFO | &gt; Dumping enabled instance extensions: 13:19:57:208 [CREAT] | INFO | VK_KHR_get_physical_device_properties2 13:19:57:208 [CREAT] | INFO | VK_KHR_get_surface_capabilities2 13:19:57:208 [CREAT] | INFO | VK_KHR_surface 13:19:57:208 [CREAT] | INFO | VK_KHR_win32_surface 13:19:57:208 [CREAT] | INFO | VK_EXT_swapchain_colorspace 13:19:57:208 [CREAT] | INFO | VK_KHR_external_memory_capabilities 13:19:57:208 [CREAT] | INFO | &gt; Requesting new Vulkan instance for API version 1.1 ...

Anonymous

The realconfigrunasadmin.bat solved my problem. Thanks!

Anonymous

I have the same issue that the mod doesn't seem to hook up at startup - however no crashes for me, the game just launches in windowed mod, and no logs are created! I also added a post here but hopefully @Luke will have a look at it soon so we can experience the Wild West in VR soon!! :) I used to play RDR2 in VR with VorpX but the results aren't as good as the REAL mod -I tried it with GTA5 and REAL mod is the REAL deal ;) - but I don't know if previously using VorpX could somehow alter the launching of the REAL mod? Did you use VorpX too?

Greyhaim

Amazing Mod, working really well for me so far. The only thing is that i can't see the mouse cursor in game. It seems to be active on the desktop still so if i lift my headset i can see it on the game window on desktop but it also goes all over the desktop? It isn't locked in the game when running if that makes sense

Anonymous

Okay I just got an idea. Since you can turn 180 degree by click the right stick in first person. It might be possible to do snap turn by figuring out how to change the turning degree.

Anonymous

I can't get past the theater mode, I am opening from steam, I unchecked theater mode and I closed steam vr

Anonymous

cant get past theater mode either luke, running the steam eddition, followed you instructions bar the full permission thing as dont quite understand if im doing that right, have un-ticked the theater box in steam, have not opened steam vr beforehand, nore am i using desktop link, opening from inside steam library, when rdr2 lanches it opens rockstar launcher then opens rdr2 in full screen mode then im just looking at a theater screen (flat screen) (not sat in steam theater though) and your overlay saids its running in oculus vr double mode ect but its not?

Anonymous

also if i change it from oculus to say steam vr to see if that fixes the problem(which it does not) theres a purple of green patch on the image, any help please luke thanks.

Anonymous

I also have the Q6 issue - and I am not sure how to do that either. I tried creating a new user with less permission but it did not seem to work... pending more info from Luke :)

Anonymous

I also can't get past the theater mode, I am opening from steam, I unchecked theater mode and I closed steam vr

Anonymous

I was having trouble when launching my RDR2 from steam it would keep it in theater mode even when it was unchecked. What I did to fix my Problem was to Completely uninstall RDR2 and Reinstalled a Fresh RDR2 then I dragged the Luke Ross Mod over to the Program Files and Started up the game before turning on Steam VR. It then said first time running setup immediately installed Rock Star Game Launcher and Social Club as well. I got worried thinking it wouldn't work. But, after it was done installing and Started. It Launched it in the windowed mode. I quickly quit the Game and Then Started up SteamVR to run my Vive Pro headset and from out if the Headset on my PC Screen I started up RDR2 and it All Worked. This is how I Solved my problem of always getting the Theater Mode. After Actually getting to Try out the Real VR Mod that Luke Ross had Created. I was Blown away on how Good it is. Even with my GTX1080TI on Medium Settings. It Runs At 83 FPS down to 52FPS in some parts. Still Playable. Hopefully, Later I can get an upgrade to the New 30 Series Card and get an even better Experience. Well, I Hope this Helps....? Take Care! Thank you Luke Ross This Mod is Awesome! 😁😉👍

Anonymous

Yes, i just the right stick click a lot right now. Would be excellent not to have to smooth turn (which is everything BUT smooth ;-))

Anonymous

Thanks for putting in the work for this... I've been patiently waiting for a VR patch or addon to play RDR2 ever since the companion app rumors kicked up, so I'm very excited. Anyway, two issues so far... 1. WARNING when running realconfig.bat. Seems it is not finding an existing config to back up... I'm guessing this wouldn't have happened if I had launched the game at least once before following your instructions. Just a heads up, really... 2. VR headset display is black. Square resolution desktop window shows game menu. I checked the HDR settings in the windows display settings, and both monitors show 'Use HDR' set to 'no'. I'll probably try another clean install and configuration just for grins. Thanks again!

Anonymous

you have to run the game without the mod installed first if it is a new install of the game. This was happening to me and I ran the game first for a few minutes so it could create a settings folder, then I installed the mod. Works fine now. It would be good if Luke added this to the FAQ, as it seems to be happening to a lot of people.

Anonymous

Loving the mod so far! I have lots of power over here (3090, 5950x) and so far the absolute best use of that power has been playing GTA V Luke Ross style. I only found out about the RDR2 mod yesterday and have been obsessing about getting it to run well. I almost have it perfect. I have a mix of settings and have mostly 144 fps at all times. Even in Saint Denis. No stutter and motion is great, but hard to make things out when moving the controller like others have found. TAA looks so bad even with 2.5 render scale. I know increasing the resolution will help but whenever I change my res to 1200 x 1200 it reverts back to 1200 x 1080 in game. I've changed the xml and even add -width -height to the commandline.txt still reverts. I had no issues doing this in Luke's GTA 5 mod. Anyone else experience this?

Anonymous

How to get rid off "Unable to save current options and log file..." on top??

realvr

The mod is best played with a gamepad, and for the moment there is no mouse cursor displayed in VR. To prevent the mouse from leaving the window, you can set "Constrain Mouse Pointer" to "On".

Anonymous

More detail for #2- The Rift S is sitting at Oculus Home, and when I launch the game, the Rift S switches to a black screen. I can hear audio for the game, and I can see/use the game menu in the square-resolution window on my desktop. Downloading for install attempt #2, now...

Anonymous

!!! ATTENTION TO EVERYONE HAVING Q6 ISSUE !!! When running the GetVulkanInfo.bat and reading the logs, the errors were this: ERROR: [Loader Message] Code 0 : ReadDataFilesInRegistry: Registry lookup failed to get ICD manifest files. Possibly missing Vulkan driver? ERROR at c:\vulkansdkbuild\workspace\khronos-tools\repo\vulkaninfo\vulkaninfo.h:643:vkCreateInstance failed with ERROR_INITIALIZATION_FAILED When searching, I found out the Vulkan drivers were tied to the nvidia drivers... and when I checked, my Nvidia drivers were not up-to-date. I updated them, and next thing you know... RDR2 launches in VR !! Note: I launched the game from the Steam app, without SteamVR running. Note2: I know I am an idiot for not checking those in the first place and struggling for 2 days on it... *facepalm* :D Hope it helps someone out there!! :)

Anonymous

I've noticed that IRL walking will disconnect your virtual head from your virtual body. So, for now, i guess the answer is "no".

Anonymous

Thanks for the beautiful work. It looks gorgeous in my Valve Index. I was going to play with the Steam controller bindings for Red Dead 2 to see if I could get the index thumb-stick working, or is this not possible and I shouldn’t bother?

Anonymous

Update: My nvidia drivers were not up to date... I updated them and it is now working!

Anonymous

Loving the mod so far, great work! The head tracking is spot on. The only issue i'm having on my Oculus quest 2, is when I move the mouse left and right, so body direction, I'm getting a judder. I've tried using Oculus Tray Tool and trying options in the AWS, but didn't make any difference. Any help would great

Anonymous

Please remove this post and upload the content to Pastebin as Luke suggested... it makes the whole page 2 kilometers long... and the fact that the overlay doesn't come up is because you need to click on the RDR2 window and be focused on it - to be "in it" basically... then the overlay will appear...

Anonymous

For your information: I'm using a WMR headset (HP Reverb G2) Graphics adaptor: RTX 2080 Ti. CPU: i9-9900K. Memory: 32 GB DDR4 I had the problem that my keyboard, which is a Logitech multimedia keyboard, does not have a pause button. I then came up with the idea of activating the screen keyboard. But she didn't have a pause button. After further research, I found the short command for Windows to call another screen keyboard. This then had the desired pause button. To activate this screen keyboard, press the Windows key and the R key. Then enter the OSK shortcut and confirm. With this screen keyboard, you can then open the mod menu without any problems. The game window must of course be in the foreground. However, the keyboard allows it to be operated in the background. It’s work!

Anonymous

With the screen keyboard can I open the mod menu, I could switch my game to Open XR. I had some problems beforehand, the trembling picture when you turn your head with the controller. The picture was quite blurry before. These problems are completely fixed after the changeover in the mod menu. I then made the following further change. In the game main folder, I opened the XML documents for editing in the Settings folder. I first changed the graphics card at the bottom there. I entered my G Force RTX 2080 Ti there. Then I entered refresh rate 90. And I've changed the screen resolution to 1400 x 1400. After that, I saved and closed the file. I changed this setting in the System Settings „4 Medium“. With this setting, the game runs perfectly on my system and my headset. I have a razor-sharp picture and the movement with the head or controller is buttery soft.

Anonymous

Amazing mod! GTA 5 and RDR2 in VR is a perfect match and puts all those other VR gym/tech demos to shame. However, I thought I would post a couple of things I’ve noticed if only to share my finding with others... 1400 x 1400 with 2.5 resolution scaling is a graphical sweet spot for me. Crystal clear on Index! The problem here is if you don’t own a 4k monitor and only have a 1080p. You will be limited by your desktop monitor unless you create and use a custom resolution prior to launching the game. This is not an issue if you just want to use 1080 x 1080. Another issue I have found, and really the only major issue for me, is when I use 1400 x 1400 or 1200 x 1200. This seems to break my aiming. The reticule kind of floats in front of me and doesn’t line up with enemies. All shots miss and even dead-eye is almost impossible. I had a few issues with hair and ghosting. This was almost completely fixed by turning off "Soft Shadows". My video card description in the system.xml from the Documents folder has this for my video card description… NVIDIA NVIDIA GeForce RTX 3090 Strange it’s putting “NVIDIA” there twice. Not sure if it matters. Last question. Do I need to run the RealConfig.bat every time I want to change the resolution? Can’t I just edit the system.xml in the Documents folder?

Anonymous

A couple of things that found, if you log on as 'administrator', which I do, you will need to use the realconfigrunasadmin.bat file in troubleshooting. Secondly with my Reverb G2, steamvr mode wouldnt work properly as expected, the exact thing that you see is the desktop mirror shows the game fine, but in the headset you see a black screen containing just the red credits coming up. When I switched to openxr mode, it kept launching steamvr as the openxr renderer. You need to go into mixed reality portal and click one of the buttons down the left side. I think it was 'setup openxr'. Takes about a second, and then that button disappears. Now it works fine and runs without steamvr.

Anonymous

i tried 2160x2160, but with it rendering at 3:2, it was overloading my 3080. other modes, like off, or 9:10 dont initiate vr. Also had a couple of freezes at 2160x2160 edit: ok game froze at the same place in the cut scene even on standard settings (1080x1080, very high)

Anonymous

Perhaps Luke could create some native modes for the G1/G2, so we can pass through 2160x2160 untouched. Note it seems to be aiming ok, so dont think its having the same problems as Clint noted above with 1400x1400. Perhaps because it is a multiple of 1080. But I've only just started playing rdr2, so have only had one gunfight so far.

Anonymous

I got excited when I seen your post and just tried 2160x2160 both at 2.5 and 1.5 render scale. I still had broken aiming. Sometimes it's not really noticeable right away. But you can easily tell when you try to use deadeye. If aiming is indeed working for you at that res... have fun and I'm kinda jealous.

Anonymous

ah ok, well thats a pity, as I'm still in the first parts of the game, you dont get time as such to just take your time and try lining things up. edit: 1.02 just came out fixing aiming! Thanks Luke!

Anonymous

I found out some really really important info from talking to Luke over the last couple of days. The screenWidthWindowed and screenHeightWindowed are not the actual resolution sent to the headset. On a monitor they would be, but not in VR. Its the scaled up hi res image that is sent to the HMD. So for example the default res of 1080x1080 and medium settings scale of 3/2-1.5x, actually means the resolution rendered to the hmd is 1620x1620. The image is sent to the hmd before the downscaling back to 1080x1080. So, what does this mean? Well to send exactly 2160x2160 to the G1/G2 you can use 864x864 resolution with 5:2 scaling. (864 * 2.5 = 2160), however Luke recommends at least a bit of supersampling, so at least 900x900 with 5:2 scaling.

Anonymous

I've gotten the mod to install fine and it's been great. I think it's probably just because it's in early release but the game tends to lag a lot even on Low settings. I'm running a 1080 GTX with a Quest 2. I probably don't have my settings right but I can never seem to get that buttery smooth gameplay everyone here is talking about. I turned off TAA and put MSAA to 2x. I can't even consider upping the resolution scale because the lag gets even worse after the restart. But turning my head around is pretty smooth aside from the black side bars that come up sometimes when I turn my head too fast. If anyone has a similar setup, it would be awesome to hear how you guys got your game running, thanks! GTX 1080 i7-6700K 4.00GHz 40 GB RAM

Anonymous

Hi all. Really looking forward to playing RDR2 in VR, but having some trouble getting the expected performance. PC configuration: Ryzen 7 3800X. RTX 3080 Ti. 16 Gb RAM. 2 Tb SSD. Quest 2 connected with Oculus Link USB-C or AirLink (getting same performance either way). Set up in Medium mode. The overlay is showing FPS is pegged at 72 FPS, latency is around 130 ms. I mean, the FPS is literally pegged at 72 -- not fluctuating at all, like there's something limiting it from going higher. In the Oculus Quest, I have 120 Hz mode enabled. But for some reason, I can not get RDR to go any higher than 72 FPS. Any ideas? I have a feeling there's a setting somewhere that I'm missing that's preventing 90 Hz or 120 Hz mode. Thank you for any ideas you might have!

Anonymous

Also, if anyone wants to take the initiative to set up a different forum for helping each other with troubleshooting (e.g. Reddit? Discord?), that would be awesome. Patreon forums are not good for this kind of thing. :-(

realvr

There is probably some other external utility or overlay that is hard-capping your frame rate. Once one of my GTA V mod users had a very similar problem, and in the end it turned out that he had set a frame limit in some overlay and had then completely forgot about it :-)

realvr

The 1080 is unfortunately a pretty weak card to run RDR2 in VR, so you absolutely can't afford to change the default TAA (which has zero fps impact) to MSAA X2 (which has a huge performance cost). Start from the Low settings and check out your frame rate with the mod's internal counter. For smooth gameplay you should aim for at least 50-60 fps.

Solomon Ginsberg

I guess I could give it a go but only if Luke is ok with it and maybe if few guys are willing to act as moderators with me. Again, Luke has to approve before I do anything.

realvr

Hi guys, I posted my reasons against a Discord server in another thread; I'll copy-paste them here for convenience.

Solomon Ginsberg

Ok, I respect your position and since your participation was a prerequisite to move forward I won’t proceed any further. Some organisation is needed though so I hope you have something up your sleeve, its pot luck as it is right now.

Anonymous

Haven’t seen anybody mention this yet, which is strange. When aiming I see a transparent grey square around the cross hair reticle? Anybody else? Also if Luke Ross reads this, thank you so much for your amazing work on GTA V and RDR2 Vr mods!!!

Anonymous

Just found out something about the new 1.1.0 version, although mouse movement is supposed to be smooth, for me at least it isnt. Its very juddery. Dont let this mislead you though, as it is smooth with my xbox controller.

realvr

I don't think anybody else sees the square (I know I don't, and nobody else posted about it). Is your HDR switched off in Windows? What headset are you using?

Anonymous

Keeps crashing in the Valentine quest when you start chasing the guy from Blackwater. Anybody?

Anonymous

Does anybody know what setting are best for removing ghosting from fast moving npc that are close range? For me at least turning off TAA and using FXAA with triple buffering helped somewhat. This npc ghosting seems to be the biggest bottleneck in cranking up graphics.

realvr

The log reports that you're running the game in 1024x768 resolution, not a square one. What version of the game do you have? Does the RealConfig.bat file report any errors?

Anonymous

https://pastebin.com/0fSxGv8E had a Q6 issue

realvr

You have a lot of duplicate entries for RealVR64.json. Are you familiar with the use of Regedit? If yes, navigate to the "HKLM\SOFTWARE\Khronos\Vulkan\ImplicitLayers" key and remove all DWORD values that contain "RealVR64.json" in the name. Do the same for the "HKCU\SOFTWARE\Khronos\Vulkan\ImplicitLayers" key. At that point you can run RealConfig.bat again to create only the correct entry.

Canuck4ever

Here's a trivial pursuit question. With Steam now using Rock Star launcher, it seems to create an RDR2 exe in Rock Star folder. Should the mods go in Rock Star's newly created folder or stay in Steam Library folder. I got it working for 5-7 min before Quest 2 crashed. Since then no luck trough Steam or Air Link. Dreaded OVR25027186 when using Occulus Air link. Checking if antivirus or firewall issue

realvr

The mod should go in the folder where most of the game files and dlls are, like oo2core_5_win64.dll for example

Anonymous

Ive got the game running great on Pimax 8kx native res with a 2080ti except the bullets hit a fair way to the right of my crosshair... Anyone know of a fix for this?

realvr

I'm sorry, but Pimax headsets are not officially supported by my mods. They sorta work, but Pimax tends to do weird things with their driver, and the installed base is just too small for me to make a dedicated version :-/

Anonymous

So i have a black bar in the midle of the screen on the quest

Anonymous

I swapped configs a few times and its all good now Looks great thank you :)

Anonymous

OK I give up. I have tried everything I can find and I STILL can not get it to work. Every time I try, it loads as a 2d and at no time switches to VR . It does goes to the loading screen ( the slide show) but it freezes up with an error message everytime.

realvr

Hi Bob, sorry for your difficulties! Have you downgraded successfully? Can you check the build number in the bottom right corner when the legal messages appear at startup?

Anonymous

I having issue Q4. My Build is 1436.25 . It just shows flat screen

Anonymous

Downgrade?

realvr

Please see my recent posts, like https://www.patreon.com/posts/workarounds-to-53653790

Anonymous

Hello, If I also own Red Dead Online, what do I have to to if I want to switch between playing online vs playing the VR mod?

Anonymous

I am getting ERR_GFX_STATE and the game doesn't load with the r.e.a.l. mod files in the folder.

Anonymous

This last version of the mod doesn`t work with HP Reverb G2. I tried everything and the mod isn`t even loaded. The previous version worked for me.

Miguel Augusto

I got that too, but only after trying the DLSS with a big resolution "Base window size override" (worked) and then trying the regedit Vulkan fix and replacing the mod files again and runing realbat again. What I did to fix it I believe was to remove the RealVR.ini file and running realVR.bat again and running the game. Can you try?

Anonymous

anyone have an issue where in the overlay you cant change some settings? i can play with the sliders or check boxes but anything with a drop menu like overriding the window size or resolution scale i cant modify

Anonymous

I’m stuck with Q6, and I have verified steam and rockstar are running in elevated mode, but, how do I stop that, I may be missing something really simple but I can’t figure it out?

realvr

Please see "UPDATE May 25" below Q6 in the post and upload your vkinfo file

Anonymous

I can scan and upload the txt if you want me to but I have verified that my Vulcan loader IS running with elevated permissions, which means I need to disable that, which I can’t figure out how to do

realvr

How to do that depends on what you changed on your system (a normal installation shouldn't have the Vulkan loader running elevated), but you can just ignore the issue and force the mod to attach using the "RealConfigRunAsAdmin.bat" attached to the post. Please use the "Reply to comment" button if you want to continue the thread

Anonymous

My controller doesn't work with this mod. (PS5). It it displayed on steam and works perfectly fine without the mod, but the game switches to KB/M only with this mod. EDIT: fixed it by restarting SteamVR

Anonymous

after installin mod i start the game and an error pops up while loading out of memory then exits me outta the game

Anonymous

how do i fix the outta memory without mod game works fine

Anonymous

hi im having trouble getting rdr2 working with oculus rift s. the game loads fine but when i start a new game, it loads for a bit then crashes before getting into the game. Iv seen Q3 and been to settings and my hdr is turned off. is there a way to turn off hdr for the oculus or an in game setting to turn off hdr? iv been through all the settings and dont see one

realvr

We'll need some information about your config: CPU, video card, how much VRAM you have, which headset you're using, which graphics preset you chose with RealConfig.bat...

realvr

You only need to turn off HDR in the Windows settings (be careful, there's a separate page for each monitor if you have more than one). If it still doesn't work, please upload your RealVR64.log file on Pastebin so I can take a look

Anonymous

Its working now but its very laggy. My pc is ok, i can run rdr2 without vr on high graphics fine and can run gta5vr on high graphics but this game is very laggy. Im going to try changing graphics settings or maybe my pc just cant run it. Thanks for the help

realvr

No problem! Your GTX 1070 is in fact a bit weak for this game, you might want to try the Low preset

Anonymous

The low preset is still very laggy. Will have to give this game a miss. Thanks

Anonymous

What's a "normal' frame rate with the mod? I'm getting 40-45 fps. My PC is an nVidia GeForce RTX 2080 Ti. Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz , 32 GB of RAM

realvr

A normal frame rate with a GPU in your range is about 70-80 fps (depends on the graphics preset of course). You're now the third user that has exactly the same issue with that specific card: IIRC the other two also had frame rates lower than 45. I wonder what's going on with that card, if it's a driver issue or whatnot. Could you please put your RealVR64.log on pastebin.com and post the URL here?

Anonymous

Sure, I just updated my graphics also. With DLSS I get like 80 but I would rather use Native since you said it's better. I was getting 46 FPS with "Ultra and 62 FPS with your "LOW" config. Possible to use Twitter or Discord to see what else I can do?

Anonymous

I just want to say its frustrating that you don't have a discord or reddit that would allow your users with issues (which seems like most of them) to actively discuss troubleshooting. Patreon is garbage for discourse and not a place people will frequent to help others. Not to mention formatting here is hard to read at best, loading new comments by groups of 10 is infuriating, accidently clicking on a user profile forces you to reload the whole comment chain again, etc. Who knows if I will get a reply to an issue, and its going to be nearly impossible to get an answer from anyone other than you here. Bottom line I have been stuck trying to troubleshoot this mod (stuck in 2d, can access mod menu but not VR) all day, going through and loading/reloading posts &amp; comments, and its been a nightmare doing this shit through Patreon. I don't agree with your perspective it will take 20-50% additional time to set up to set up a simple subreddit. One that you don't even need to be involved with. An endorsement/announcement on this page would be all it takes to direct all of the troubleshooting traffic towards that platform which could then be dealt with by the community and not just yourself. Sorry, ive been really frustrated today dealing with this mod. I can tell you obviously create good quality work and deserved to be paid, but there has to be a better form of troubleshooting discourse for paid customers. There is a reason why people keep bringing this up.

realvr

Hi Floyd, sorry that you're having trouble. You can also DM me if you don't want to use the comment section. Anyway, I'll need some details about your system to diagnose your problem. Also, if the mod is creating a RealVR64.log file in your game folder, please put it on pastebin.com so I can take a look!

Anonymous

Hello, I've got some questions hopefully you can answer. Before we start here are my specs. Ryzen 5600x, RTX 3070, 16 GB Ram. Firstly I am currently running on medium settings with dlss on quality and getting about 60 fps but I dont think I set up DLSS correctly. When I turn DLSS on then go into the overlay, what exactly do I change the override resolution to. I don't really know what it means by 1080 by 1080 and so on, I just need to know what to set it to. Secondly (Im hoping setting up DLSS correctly will fix this) why does everything look super low res? I think this is something I setup wrong but wanted to make sure. Im on quest 2 btw, using the 3712x1872 resolution setting. Third, what should I be expecting from my specs, I know I cant run ultra or anything but wondering if I can do better than what I am getting now. Thanks!

Anonymous

I have two problems with the controls in the game. When I'm in the game, I can look around freely, but the crosshair don't stay in the center. The crosshairs should always be in the center of where I'm looking, right? So targeting enemies is impossible or can only be mastered with a lot of luck. Another thing is that I can only move the crosshairs from left to right with the mouse and the controller, up and down doesn't work unfortunately. What am I doing wrong or how do I fix the problem?

Anonymous

The lines are only in the video. With SteamVR it is the same problem.

Anonymous

Dude this is so impressive. LukeRoss I'm having the exact same issue. Everything else about this Mod is perfect. I've downloaded the Drive files and trying now. AMD 5700 xt GPU

Anonymous

Man that fixed it for me too. LukeRoss I hope you are or become a wealthy man for making this. Bravo seriously.... Man Hunter Call of the Wild would be excellent with this kind of MOD.

EV07

My computer's screen is running at around 40-50 fps at the low setting, but the VR headset seems to be displaying no more than 5-10 fps. I ran the benchmark testing, and the VR screen for RDR2 completely stops and goes back to the Oculus start screen. The benchmark tests showed that the frames maxed at 44 and averaged at around 35, which is fine with me. I'm using a Nvidia 1660Ti, is this what is to be expected by this graphics card?

Anonymous

I downloaded the mod and VR works fine, but I cant open the overlay menu. Is there a way to fix this?

Anonymous

I have a minor issue when aiming in 3rd person. When I release the left trigger/put away my gun, the camera tracking glitches for 1–2 seconds. This persists even with other head tracking modes. I do not know if this is helpful, but I notice the same phenomenon in GTA 5 when getting in and out of vehicles, although much more briefly. Any ideas what I might try to fix this?