Home Artists Posts Import Register

Content

Hey everyone,

I have overcome the most difficult part of the Chrys Video Game Arc! You can see above the a sneak-peek of the event in question. I wanted to try some new things with the renders in this event. I'm not sure how well it will be received, but something like this is the perfect time to experiment and get some feedback. I think you'll all like it. 

I will be continuing work on the Video Game Arc for the upcoming week before starting some preparation on the future Poll winner. I'm currently aiming for something between eight and nine events for the future release cycle, and I'm looking forward to all of you getting your hands on it. The last two updates were a lot of foundation in the storylines without too much progress, and so it will be nice to get the character stories moving forward again. I know that you're all eager to see some of that progress, too.

Oh! I've also been toying with a simple change to the "combat" of the game. For a faster paced combat scene, I've been placing, effectively, a "fight" banner to indicate that the scene needs your input, whereupon you click to advance the combat. It's a very minor change, but I think it feels better. There's a lot of feedback I could use on it. Originally, I was thinking of making you click in a specific area. For example, to punch you'd need to click on their head or something, but then I wondered if I were making the whole thing overly complicated. There's a segment in the upcoming release I'd like you all to check out and let me know what you think of it. 

Right now, in the game, there are several sequences that work with just a simple click, but I often get bug reports about how they're not moving forward... made the banner will fix that? We'll find out!

Thank you for all of your support, 

~Solace

Comments

No comments found for this post.