Home Artists Posts Import Register

Content

I decided to do bottoms/no-bottoms for every collar variation. Doubled the render work but several supporters were in favor of undies with the collar regalia so that's the way it goes. But no worries everybooty, we're still well on track for this weekend's release!

Files

Comments

Tux

Wow that's a lot of work! And for all the "milked" variations, too. Thanks for the update Davie; it's looking great.

Sukaiko

Instead of full renders, I believe it would make sense here to use layered images in the future. Collars and bottoms are things that would are perfectly suitable as layers, tatoos and hairstyles as well. Might also allow for a type of paperdoll customization in some way. Since these are already finished sprites, it might not seem like its necessary, but if any of these need to appear in CGs, layers would probably save tons of work down the road.

dizzy

I do intend to layer them but I've found if I just render a piece of clothing without the body to save time (by making the figure invisible) then 1) I have to manually edit out the parts of the clothing that shouldn't show and 2) the shadows do not look right. But this way I can fairly quickly clip out all the bottoms (to cut down on game size) and have them layer over the figure seamlessly. I am still looking for better ways to get this sort of stuff done so I do appreciate the advice! :)

dizzy

Well just an update that I am going to throw all the sprites into a folder for now. Running short on time since I want to get this update out early tomorrow and doing the edits properly would take a couple precious hours. I've put it in my queue to get done with a future update instead. :)