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I'd like to take a moment to reflect that OAAB_Data will be 2 years old in November. Both the size of the team and the repository itself have grown substantially since the original release. I was originally planning to release the 2.0.0 update on the anniversary, but decided I wanted to get an update out before the Modding Madness event instead. I greatly appreciate all the positive support from the community. Developing OAAB_Data brings me joy by getting to see the creative things people do with the resources we provide.

By way of prefacing this update, I'll say that AI generation has been a big part of it. You'll notice the Midjourney AI mentioned in quite a few of these additions. For that, I want to thank the community members who graciously answered my request for help funding the subscription for a couple months. The OAAB team has seen a lot of promising results generating textures and other images with Midjourney to contribute to asset development.

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Release 2.0.0 · Discussion #208 · Of-Ash-And-Blight/OAAB-Data

OAAB_Data Release 2.0.0 I'd like to take a moment to reflect that OAAB_Data will be 2 years old in November. Both the size of the team and the repository itself have grown substantially since t...

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