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A few days ago, the creator of OSA came back, and everyone working on OStim was able to chat with him. He said that he liked the OStim project, and he also shared a bunch of things with us.

He gave me all of his development files, which is several gigs worth of unfinished animations and icon templates. When/if we get an animator in the community, I will have them comb through these unfinished files and finish some and release them as OStim packs.

We also have permission to redistribute OSA's swf file. At this stage in OStim, that doesn't mean a ton, but it does mean we can fix and improve a few parts of OSA some time in the future.

Importantly, CE0 shared a ton of info about the rather cryptic XML animation structure with Prometheus. This will help the SL anim porting tool he's working on a ton. Speaking of said tool, it's getting closer to completion. It has taken a while but it is very advanced and thorough and it is definitely worth the wait.

Also, it turns out the reason CE0 left OSA was to work on a different project. He may or may not return in the future to do a few things, we'll see!

Comments

Anonymous

I just love how the crew keeping going and keep the mods flowing and improving them. Great to hear CEO is sharing and happy with all you have been up to. Great times ahead am sure!

Kyle Smith

We're literally experiencing a new history for OSA and Ostim Creator works on something then leaves to work on something new and then someone comes by to pick up on where it was left off. Then the Creator comes back and sees how much has changed, sharing extra files that were unfinished. Therefore advancing the progress of OSA/OStim This is a wondrous time to be in this community. Thank you CEO for making this amazing mod exist. Its probably the most intimate/ exciting/ immersive mod i have played.(adult category but over all its one of the very best) Thank you Sairion for bringing this back to life. Thank you cacophony for switching away from sex lab into this mod, I wouldn't have came back to this after the first time trying to play this a while back.(failed really hard at trying to mod Skyrim in general) Thank you Migal for being a part of osa/osex since the beginning and still working on mods along with adding functionality to Ostim and Making BBLS. I feel bad for saying this but I don't remember exactly what everyone else in the Dev team does specifically I want to thank you all in the dev channel and who are creating add-ons/animations/tools/fixes for this mod. I haven't forgotten about you guys. You know who you are. And thank you to the rest of the community for being welcoming and helpful along with being open minded. I personally have been having a hard time trying to get into modding and creating mods. Just trying to work my way through all this, I kind of got a bit further on one mod(mini ostim addon) that I stopped working on, still got to work on it. It seems to me that we have just only started the golden years for Skyrim modding. I mean considering the fact we don't have another elder scrolls for quite some time from here on. Who knows maybe something like OStarfield can be in the works using OSA 2.0 OSex 2.0 And you know those wizard animations??? that could be zero gravity animation for starters hahaha. Already got something to build off of hahahaha

Anonymous

WOA WHAT hell yeah :D

Ainz

he hath returned! as the prophecy fortold!