Home Artists Posts Import Register

Downloads

Content

Our meandering through the Final Fantasy Pixel Remasters continues with Final Fantasy II, widely considered the 'black sheep' of the traditional series. But a lot of that hinges on perception, or lack thereof. See, Final Fantasy II took forever to come to the west -- it came to Famicom in 1988 but never migrated outside of Japan until it launched on PSone in 2003 -- so the reality is, a lot of people don't have any experience with it at all. And those that do have played it in sometimes less-than-ideal circumstances, though there are some good ports and reworkings on GBA (2004) and PSP (2007) to note. This episode of KnockBack, not surprisingly, is dedicated to the beleaguered II, the odd-man-out of classic Final Fantasy. With a differentiated experience system, an easily-broken economy, and actual characters and story, it's certainly a tale of ups and downs.

Files

Comments

Jorge Aponte

Talk about broken economy. I'm not doing any boosts and I currently have 500,000 gil and they barely sell anything. Most of the good weapons are found in dungeons, so the money becomes mostly worthless in the second half of the game.

Cai (edited)

Comment edits

2023-06-12 00:23:49 Looked forward to this one! As a 23 year old I think there’s definitely room for younger gamers to go back and appreciate these. I was particularly interested in the discussion on this game primarily because of all the modern, yet primitive, features I noticed whilst playing. The first RPG I truly invested in was Skyrim (I was 12 when it came out), so playing a game where use of a skill improved that skill wasn’t so alien to me. Looking forward to getting to 4 & 6 once TOTK lets me go and I can get back to these!
2023-06-11 19:50:36 Looked forward to this one! As a 23 year old I think there’s definitely room for younger gamers to go back and appreciate these. I was particularly interested in the discussion on this game primarily because of all the modern, yet primitive, features I noticed whilst playing. The first RPG I truly invested in was Skyrim (I was 12 when it came out), so playing a game where use of a skill improved that skill wasn’t so alien to me. Looking forward to getting to 4 & 6 once TOTK lets me go and I can get back to these!

Looked forward to this one! As a 23 year old I think there’s definitely room for younger gamers to go back and appreciate these. I was particularly interested in the discussion on this game primarily because of all the modern, yet primitive, features I noticed whilst playing. The first RPG I truly invested in was Skyrim (I was 12 when it came out), so playing a game where use of a skill improved that skill wasn’t so alien to me. Looking forward to getting to 4 & 6 once TOTK lets me go and I can get back to these!

Dominic Dilullo (edited)

Comment edits

2023-06-12 00:23:47 Col, it's bigger poser-energy to be as big of a Fallout fan as you are while not having played 1&2 ;-)
2023-06-11 20:17:49 Col, it's bigger poser-energy to be as big of a Fallout fan as you are while not having played 1&2 ;-)

Col, it's bigger poser-energy to be as big of a Fallout fan as you are while not having played 1&2 ;-)

MDoftheNorth

Regarding Dagan's combat idea... Interestingly enough, both of the first two games (FF and FF2) did originally have the mechanic where if an enemy died before a second attack from a different character went through, the attack would always miss. They actually removed/"fixed" this functionality in the remastered versions.

Stinkling

Hmm i doubt it, cant even get a 20yo i know to go back and play bioshock infinite despite them owning it and being interested because "it feels too clunky" lmao. Good luck getting 99 percent of gamers under 30 to touch something this old, just aint happening. Much like how when i was a kid id rather play the N64 or PS1 over something older, though i did have and enjoy an NES, it was barely touched compared to the modern games at the time obviously.

Cai

I mean I’m telling you as a 23 year old I’m getting into these games and appreciating them right now. Will everyone, of course not, but there’s definitely a few who will. It’s the same with older films. Will every 20 year old go and watch Seven Samurai or Yojimbo? No. But if they do they might at the very least appreciate it and how it influenced the modern things they enjoy.

Cai

I actually assumed this was how the games worked and played them this way without realising for the most part.

Anders Popp

If you are encouraging people to play these games along with you, maybe you shouldn't casually spoil big moments from the later games. Just a thought.

Ib Saint

I can’t wait till you guys do 6

Jayce Tamulevich

I had the same thought listening to Dagan. I actually remember trying the NES version when I was younger and hating the whiff. It always felt like a wasted turn and got me so frustrated.

NotYurRealDad

The GBA version FF2 is Dawn of souls

Cristian R

There’s actually some of what FF2 was trying to do built into FF14. In FF14 aside from leveling up your character traditionally with XP, you also need to level up your proficiencies in various areas through repeated use such as Weapon Skill Levels gained by attacking enemies of a certain level or higher. Also with gathering and crafting jobs, you level those up through using the abilities.