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Hey, all!

It's time to submit questions for our review discussion/spoilercast of Obsidian's latest release: Pentiment!

As always, we will have a spoiler-free section in the front of our episode before getting into the nitty-gritty of the game in the backend.

What did we think of Andreas Maler? What background did we pick? How did we feel about the divisive Act 3? The truth behind the game's mystery? There is much to discuss and we're excited to hear from you on it. Fire away!  

Comments

Quinnton from Seattle

Hey Dukes! I just finished it today and one major takeaway for me, is that I was impressed by the way Obsidian handled religion by being respectful towards religious people (like myself) and non-religious people alike.

Anonymous

Howdy again dukes, I apologize for the double post but I also asked my wife,Elisa (who often listens to the show with me) to give her thoughts. She’s already played through 1 and a half times after I did, convinced two other people to play, and has an English literature degree with a Medieval and Renaissance Studies minor. This is what she had to say: “First off, my first run through was essentially a coffee-fueled binge, complete with conspiracy theories about German witchcraft mythology and a cult of murderous nuns, neither of which happened … not exactly at least. The ending of that run through, however, did not disappointment, as the game is true to it’s core subject: The People and History of the Tassing. I think the most satisfying part of the game were the relationships Andreas built over time and how those affected the future of everyone’s livelihoods. It wasn’t by any means what I would consider a “perfect” playthrough, but I was happy with the way my story worked out because my choices were the most genuine. The big “whodunit” reveal had me floored – Father Thomas was perfect as the villain, and I never suspected him. In retrospect, I probably should have, considering he is the perfect bridge between the goings-on in both the village and the abbey. But he never struck me as someone who was doing something outside of his character and or role as a priest. (And therefore, I do not regret putting frogs in the tabernacle, though I wish I could have actually watched the “plague” happen). A fascinating aspect that has occurred to me so far in my second playthrough is that I’m not necessarily “impressed” with Andreas’ character this time. But I think that is by design: Yes, I’m getting more story, and some of it is very interesting, but the choices that I had to make to get there were definitely not “instinctual” for me. (And I’m also getting the feeling that the villagers don’t think much of me either). I did run into a few bugs in the 2nd playthrough, mostly because I skipped out on going to the Library in the First Act. I was accused of seeing something that I DID NOT see, and I got kicked out of the Abbey … Twice. Overall, I have been recommending this game to anyone who has an interest in Renaissance history, art, or books – I also think it is a great game for anyone who enjoys reading and/or murder mysteries (not mutually exclusive). The writing hooks you in, and you become invested in “doing the right thing” for different characters (I’m looking at you Brother Piero). I’m curious about all the different situations that you can get yourself into based on your choices that I perhaps won’t experience. I can’t tell if the game’s storyline alters all that much (doesn’t seem to) – What I can say for certain is that attitudes towards your character can change drastically.” Have a Cog is my wife’s favorite LSM podcaster, and Matty is mine kind of day.