For your viewing pleasure.
Welcome Kendrick Luckenbach to the show. For four years, Kendrick worked in the QA trenches at San Diego Studio, where he toiled away on Sony's all-important MLB: The Show franchise. He even got a crack at some second party products, like Ready Set Heroes, and applications, like PlayStation Vue. I (Colin) wanted to invite Kendrick onto the show to bring balance to the industry-wide conversation surrounding labor, and quality assurance in particular. After all, we had a pro-labor episode not too long ago (#157), which is very much a view worth exploring. Yet, it's also important to represent where things go right, when, and why. Unlike Activision-Blizzard, Sony is renowned in game dev for being a great place to work. Does Kendrick agree? What was his experience like? What's a "smoke check?" Why is something called Jira important? What's PlayStation Neighborhood? We get into the nitty-gritty, which I know appeals to much of this very nerdy audience. Please enjoy.