For your viewing pleasure.
Video games (both the products and the medium) are full of untapped potential. They can be fun, sure. In fact, that's perhaps the single greatest reason we play (hence the verb). But as we've learned time and time again over the years, games can be about serious issues, and you may not necessarily describe those experiences as fun... but as just that: An experience. One such experience has caught my eye recently, not only because it's directed by a friend of mine -- Luc Bernard, one of the most prominent supporters of Vita ever! -- but because it's about an issue video games simply never speak about. And we mean never, because Luc's game is about the Holocaust. Set to launch for free in 2022, Luc and I (Colin!) sat down to talk about his origins, his experience as a Jewish person and a Jewish game developer, increasingly obvious anti-semitism in corners of our industry, and more. But our chat primarily focuses around his newest project -- The Light in the Darkness -- and why it's boldly attempting to take on perhaps the most serious subject matter imaginable head-on. Luc has to do it himself because, as he'll explain himself, no one else will. Follow Luc Bernard on Twitter: https://twitter.com/LucBernard https://twitter.com/voicesforgot https://www.voicesoftheforgotten.com/