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The Ascent Review Discussion & Spoilercast | Defining Duke Ultimate Episode 30

The Ascent comes from Neon Giant, a team of 12 developers, who attempted to punch far above their weight in an ambitious Xbox exclusive. Matty, Cog, and the audience have completed it. Now, it is our first ever review discussion and spoilercast of many for Defining Duke! What does this game get right and wrong? Well... a lot. Let's dissect it bit by bit together.

Comments

Calcifer

Thanks for the spoilercast. I don't know if you both checked out Death's Door... that would be another review discussion that might be interesting. On The Ascent I feel like both of you were pretty harsh on the game, but that's ok if that's how you really felt. I personally loved it but definitely had to get over a "game-hump" in the beginning where I did encounter some overleveled enemies and sometimes wasn't really guided that well with the in-game objective tracker. What really helped me was to seek out the chests that leveled me up beyond the side quests and that's how I got through a lot of the Main Story missions (and even side quests that I couldn't complete at first). The search for the chests helped me understand the fast travel system, the map and how to fight smarter (using cover and the vending machines properly), so I recommend it if you want to grind for levels. Also the bonus is that the chests usually have really good upgrades to either your cyberdeck or armor/weapons. All in all, I think it's the prettiest game on Xbox right now, it's the Blade Runner game I never knew I needed and would love to see a sequel, but understand that some of the early trappings may put off a lot of people. I played on hard and by myself and even though I died a few times in certain spots it does reward you when you finally beat a boss or get through a dungeon (map disctrict). Cheers guys.