For your viewing pleasure.
Please welcome legendary games writer, designer, and director Ken Levine to our show. Today, Ken joins me (Colin) almost a year after our last conversation on Sacred+, and now that his upcoming title Judas has been more thoroughly shown-off to the world following its announcement back in '22, he's able to chat more openly. Obviously, we focus quite a bit on Judas itself, and all that surrounds it -- "narrative LEGO" and generation ships and the like -- but we also get into a variety of other topics: The modern games industry, the potential of AI, the price and length of games, the cost of outspokenness, and more. Do enjoy.